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NPC Generator

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Advanced [show]


Adelaide Woods, Female Human [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a grey and blue handkerchief worn on her left side. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her brown hair, when down, is lengthy. She wears large thick round spectacles.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Adelaide is combative with any and all who dare try her patience in the slightest.

History: Adelaide was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Her childhood dream was to be a Apothecary, but she was a colossal failure. She tends to her Armorer job now, and dutifully fulfills any obligations she has.

Motivation: Sabotage a competitor; and to be a apothecary again

Ideals: Justice. Bonds: Attractive, Job, Poor, Slave. Occupation: Armorer

Voice: Loud with bravado

Attributes [hide]

Adelaide Woods, Female Human Aristocrat 2
Medium (5'1") Human, Lawful Evil (CR 2)
Armor Class 8
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 14 (+2)9 (-1) 12 (+1)8 (-1)
Skills Sleight of Hand +0, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0

Possessions: 70 gp. Red-brown spinel (40 gp). Amethyst (40 gp). Obsidian (15 gp).


Social Check DCs


Beleth Brilliance, Female Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged woman likes to wear ponchos typically of a light green in addition to tight pants, and a wedding ring on her left hand. Her hair is black and curly. This gold eyed southerner is not easily forgotten.

Personality: She can speak with the recently deceased. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: The child of southern immigrants she idolized her mother. Her parents enrolled her in a Ranger school at a young age so that she could practice her divine talents. She has achieved small success as a Slave Trader.

Motivation: Expand her business; and she wants to get laid

Ideals: Gifted, Extrovert. Bonds: In love, Immigrant, Job, Has a crush. Occupation: Slave Trader

Voice: Hissing voice

Attributes [hide]

Beleth Brilliance, Female Tiefling Ranger 1
Medium (5'11") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)12 (+1) 16 (+3)14 (+2)
Skills Religion +3, Stealth +2
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40 gp.


Social Check DCs


Mardnab Sympony, Female Gnome [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty blue coat over it. She carries with her a set of quarterstaffs on her belt, each one with a amethyst on the hilt. Her blonde hair is smooth and relatively long. Her eyes are violet.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. When she's not drinking or sleeping the drinks off, she's doing poetry.

History: Mardnab was raised in a hard working conservative environment. She has had some formal poetry training, and achieved minor success. She then took over the family business and is one of the better Sculptor for hire.

Motivation: She doesn't get along with people that don't share her tastes; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable, Artistic. Flaws: Ugly. Bonds: Job. Occupation: Sculptor

Voice: Spanish accent

Attributes [hide]

Mardnab Sympony, Female Gnome Warlock 2
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 11 (+0)13 (+1) 8 (-1)10 (+0)
Skills Athletics -1, Insight +1
Senses Passive Perception 9
Languages Common, Gnome, Abyssal
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 120 gp. Hematite (15 gp).


Social Check DCs


Azaki Wallace, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing left leg. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His blonde hair is braided into rings. He tend to wears goggles to shield his eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Azaki grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Azaki. He used his abilities to trick people and travel the world for free.

Motivation: He is greedy; and he has decided he is irredeemable

Ideals: Persistence, Gifted. Flaws: Fearful. Bonds: Rich, Criminal record. Occupation: Knight

Voice: Booming voice

Attributes [hide]

Azaki Wallace, Male Half-Elf Aristocrat 1
Medium (5'2") Half-Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 8 (-1)8 (-1) 12 (+1)12 (+1)
Skills Persuasion +3, Religion +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 150 gp. Tourmaline (60 gp). 1 Banded mail.


Social Check DCs

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