Damaia Knack, Female Tiefling [Permalink]
Personal [hide]
Description: This woman has a large green mantle and cape that has been intricately interwoven into her grey robe. She is muscular with a powerful set of arms. Her long black hair is drawn into a two foot long braid. Her eyes are likewise red.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She does not trust anyone and sleeps with one eye open.
History: Born in the south to a Marshal, Damaia learned a great deal about her mother's area of expertise. She has had some formal writing training, and achieved minor success. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants to raise her children well; and further expansion of business
Ideals: Justice, Artistic. Flaws: Insomniac. Bonds: Job, Family. Occupation: Marshal
Voice: Russian accent
Attributes [hide]
Medium (5'3") Tiefling, Lawful Good (CR 2)
Armor Class 8
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 11 (+0) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 1400 sp.
Alice Bentham, Female Human [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with brown lining and desert motifs. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her blonde hair is well kept. Her ears are large.
Personality: She is overprotective of those who hire her services. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Born to a pair of adventurers, Alice grew up listening to her father's many stories. She was an apprentice working in her father's forge. She has set out to sabotage the competition.
Motivation: To clean up the streets.
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Guardian, Adventurer, Job. Occupation: Miner
Voice: Indian accent
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 7 (-2) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
Possessions: 4000 cp.
Surina Tiammanthyllish, Female Dragonborn [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She is dressed in a clean black cloak covering her clean studded leather. Her crest is cut close to her head. She has red eyes.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: Surina was born the youngest of three triplets. Through the years after Surina was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Surina's mother didn't care for her much, and the feeling was mutual. She became a Fletcher soon after.
Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and sabotage a competitor
Flaws: Ugly, Antagonistic. Bonds: Job, Enemies, Family. Occupation: Fletcher
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 12 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Auran, Infernal
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: 400 sp. Carnelian (80 gp).
Faran Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears tight fitting clothing which further accentuates his frame. He wears his black hair down. His amber eyes lackadaisically let the world flow into them.
Personality: Faran is depressed about a lot of things. He tends to be a nihilist. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: The child of a Barber, who enjoyed hunting, Faran was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. Recently he has begun working with bootleggers and crooks.
Motivation: To reunite with his absent mother; and he is terrified, and will act out of fear
Flaws: Depressed, Fearful. Bonds: Attractive, Nature, Criminal record, Family. Occupation: Actor
Voice: Speaks with back of mouth
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 9 (-1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp. A large tome filled with over one hundred recipes written by a former royal chef. (120 gp).
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Their contribution stands as a beacon of hope for all adventurers!