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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Enidda Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She dresses like a well dressed Mayor does. Her auburn hair is greasy and uncared for. Her fierce violet eyes like to dwell on things.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Born in the south to a Mayor, Enidda learned a great deal about her mother's area of expertise. Like her mother and her brother before her, after school she went straight into learning to become a Mayor. She's also a talented Laborer, but doesn't like to broadcast it.

Motivation: Expand her business.

Ideals: Athletic, Impeccable. Flaws: Ugly, Sensitive. Bonds: Job. Occupation: Mayor

Voice: Low range voice

Attributes [hide]

Enidda Lingenhall, Female Gnome Sorcerer 1
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)15 (+2) 13 (+1)13 (+1)
Skills Nature +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Infernal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Rhodochrosite (14 gp). 2 Smokesticks.


Social Check DCs


Mara Jacobs, Female Half-Elf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has white hair. Her gray eyes peer out from beneath her small violet hat.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born in the west her family was never financially stable. She moved out south to avoid the crime she committed. She now spends her time doing works of charity.

Motivation: She has decided she is irredeemable; and a rival would like her out of the picture

Ideals: Philantrophist. Flaws: Greedy. Bonds: Attractive, Poor, Criminal record. Occupation: Ruler

Voice: Pirate accent

Attributes [hide]

Mara Jacobs, Female Half-Elf Druid 2
Medium (5'2") Half-Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 9 (-1)6 (-2) 9 (-1)12 (+1)
Skills History +0, Performance +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp. Malachite (15 gp).


Social Check DCs


Aym Soft, Female Tiefling [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She is renowned for her bright black dresses and hats. She has no hair. She has several tiny ruby earrings on each ear.

Personality: Aggressive, abrasive, and angry, Aym embodies much of what other species detest in the Tieflings. She cannot resist a sob story and will often dote over anyone who has one.

History: Aym was born the youngest of three triplets. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now spends her time doing works of charity.

Motivation: To reunite with her absent mother.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich, Family, Immigrant. Occupation: Jeweler

Voice: Jittery and nervous

Attributes [hide]

Aym Soft, Female Tiefling Commoner 1
Medium (4'9") Tiefling, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 14 (+2)14 (+2) 9 (-1)11 (+0)
Skills Nature +4, Religion +4
Senses Passive Perception 9
Languages Common, Celestial, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: Moss agate (14 gp).


Social Check DCs


Cloak Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and wears a pastel tunic with black highlights, and long brown pants that bunch up around his shoes. His fur is orange and curly. He is baby faced.

Personality: His tongue was cut out and he uses sign language. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A powerful slaver made him what he is. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has a rivalry with the Church that dominates his actions; and he'd like to take his coworkers down a peg

Flaws: Ugly, Disease. Bonds: Religious, Mentor, Criminal record, Job. Occupation: Sailor

Voice: Dutch accent

Attributes [hide]

Cloak Shore, Male Tabaxi Expert 1
Medium (6'7") Tabaxi, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)9 (-1) 5 (-3)13 (+1)
Skills Persuasion +3, Sleight of Hand +2
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 600 sp. Sardonyx (70 gp).


Social Check DCs

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