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NPC Generator

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Advanced [show]


Broce Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a colorful flower in his black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Sold as a small child to a wizard, Broce was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Broce grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Broce. He hasn't been sleeping well lately.

Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac

Ideals: Disciplined, Joker. Flaws: Insomniac. Bonds: Attractive, Mentor, Criminal record. Occupation: Cartwright

Voice: Whispers

Attributes [hide]

Broce Fiddlefen, Male Gnome Fighter 1
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)10 (+0) 10 (+0)8 (-1)
Skills Nature +2, Performance +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 500 sp. 1 Banded mail.


Social Check DCs


Luthra Murnig, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'2", this woman wears a robe, a symbol of magic around her neck, and a kukri on her belt. Her golden hair is unkempt and raggedy. She has gleaming, smiling gray eyes.

Personality: She has a massive crush on the younger sibling of the Mortician who has hired her part-time. She believes the world needs to unite to get rid of dire rats once and for all.

History: She was born a particularly ugly child, much to the horror of her parents. When money was particularly tight she was walking through alleys when she overheard a Mortician hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Luthra was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's attracted to the pc

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Has a crush, Enemies. Occupation: Mortician

Voice: Cold and demanding tone

Attributes [hide]

Luthra Murnig, Female Gnome Aristocrat 1
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 9 (-1)12 (+1) 6 (-2)14 (+2)
Skills Acrobatics +2, History +3
Senses Passive Perception 8
Languages Common, Gnome, Aquan
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +3

Possessions: 30 pp.


Social Check DCs


Jarsali Tiltathana, Female Elf [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, and carries pickaxes. Her hair is short and auburn. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Further she is a bit of a stoner and is frequently out of it.

History: She was born to loving parents in a slum to the south. A few years later when the north was not economically sound they moved to her current location. She has worked as a Ploughman like her mother before her.

Motivation: Tabaxi compassion; and she is unsatisfied with her job

Ideals: Fighting. Flaws: Addict, Racist. Bonds: Job, Poor, Immigrant. Occupation: Ploughman

Voice: Spits and sputters

Attributes [hide]

Jarsali Tiltathana, Female Elf Warlock 1
Medium (5'3") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)16 (+3) 9 (-1)12 (+1)
Skills Animal Handling +1, Nature +5
Senses Passive Perception 9
Languages Common, Elven, Giant, Orc, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: Just what you see.


Social Check DCs


Andry Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her red hair is long and unkept. She wears crescent spectacles with a black brim.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Born in the west to a Barber, Andry learned a great deal about her mother's area of expertise. A freak accident while working with her Blacksmith mother left her crippled. She tends to her Barber job now, and dutifully fulfills any obligations she has.

Motivation: Balancing her hectic life and new Barber responsibilities is difficult; and further expansion of business

Flaws: Ugly, Disease, Hedonist. Bonds: Poor, Job. Occupation: Barber

Voice: Shortens vowels

Attributes [hide]

Andry Goldfound, Female Halfling Ranger 1
Small (2'9") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)5 (-3) 8 (-1)11 (+0)
Skills Intimidation +2, Survival +1
Senses Passive Perception 9
Languages Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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