Gimurt Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a grey shirt with thin brown vertical stripes and tan pants. His hair is greying and his face has many wrinkles. He has gleaming, smiling blue eyes.
Personality: He dislikes all the random violence that takes place in the east. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He feels threatened by others; and wants to raise his children well
Ideals: Pacifist, Gifted, Persistence. Flaws: Fearful. Bonds: Family. Occupation: Banker
Voice: Pirate accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 16 (+3) | 9 (-1) | 7 (-2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 700 sp. 1 Banded mail.
Trey Lathalas, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has shaved his head bald. His violet eyes dart from person to person.
Personality: He acts crazy and hedonistic. He invites people to come help in his community garden.
History: Trey was raised in a hard working conservative environment. Trey was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Trey decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He now owns his own business.
Motivation: To be a Gardener again; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Philantrophist. Flaws: Hedonist. Bonds: Attractive, Job, Criminal record. Occupation: Knight
Voice: Stutters
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Evil (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 9 (-1) | 9 (-1) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 400 sp.
Spear Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears dark leathers with embroidery. His whole body is exceptionally muscular. His lavender fur is still thick. His green eyes lackadaisically let the world flow into them.
Personality: Overbrimming with self-confidence, Spear isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Spear was born with his father's beautiful face. His father took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.
Motivation: He wants to get laid.
Ideals: Impeccable. Bonds: Immigrant, Has a crush, Attractive, Nature. Occupation: Bookbinder
Voice: Mousy voice
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 380 gp.
Gorga Clive, Female Half-Orc [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Half-Orc, and stands approximately 5'8". She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, and her gloved hand is found clutching a greataxe. She keeps her long golden hair kept up in a rat tail. Her skin is flawless and her brown eyes scan people very quickly.
Personality: She acts crazy and hedonistic. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She has comitted a past crime that haunts her to this day; and meet up once more with her childhood friend
Ideals: Gifted. Flaws: Hedonist, Secretive. Bonds: Attractive, Adventurer, Criminal record. Occupation: Roofer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 10 (+0) | 7 (-2) | 13 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Elven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 60 gp. 1 Masterwork Common Melee.
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