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NPC Generator

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Advanced [show]


Eida Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears long strands of jet and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She keeps her auburn hair in a flapper bob. She has violet eyes.

Personality: She is happy with her job as a Fletcher. She turns her eye from what people do, preferring to live and let live. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Her mother raised her in a mountain cabin. Through the years after Eida was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Eida's father didn't care for her much, and the feeling was mutual. She has achieved small success as a Fletcher.

Motivation: She's repulsed by the PC.

Flaws: Fearful, Antagonistic. Bonds: Rich, Job, Nature. Occupation: Fletcher

Voice: Sounds elderly

Attributes [hide]

Eida Thorngage, Female Halfling Fighter 1
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)10 (+0) 13 (+1)15 (+2)
Skills History +2, Performance +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 700 sp.


Social Check DCs


Three Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears brown painted combat armor at almost all times. He has done his best to style his black fur to look like a famous performer. This amber eyed westerner is not easily forgotten.

Personality: He loves telling others what to do and how they should feel about things. He would rather hide behind his crafts than deal with other people.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels the way he acts is they only way to get by in the world

Ideals: Opinionated, Artistic, Fighting. Flaws: Shy. Occupation: Sailor

Voice: Scandinavian accent

Attributes [hide]

Three Of Ale, Male Tabaxi Wizard 1
Medium (6'4") Tabaxi, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)16 (+3) 9 (-1)6 (-2)
Skills Animal Handling +1, Stealth +2
Senses Passive Perception 9
Languages Common, Abyssal, Aquan, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 30 gp.


Social Check DCs


Amûg Clive, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his black boots flare out at the collars. He carries with him a set of swords, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is cut short with large spiked bangs in the front. His brown eyes dart from person to person.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Around other people he will do his best to conceal his emotions and appear jolly.

History: Sold as a small child to a slaver, Amûg was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A few years later when the south was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable. Flaws: Shy. Bonds: Mentor, Immigrant. Occupation: Weaver

Voice: Pronounces O like U

Attributes [hide]

Amûg Clive, Male Half-Orc Expert 1
Medium (6'9") Half-Orc, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)13 (+1) 12 (+1)5 (-3)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 90 gp. 3 Smokesticks.


Social Check DCs


Kadana Bhenkumbyrznaax, Female Dragonborn [Permalink]

Personal [hide]

Description: She is dressed in a clean black cloak covering her clean studded leather. Her silver crest is singed and shortened. Her gold eyes lackadaisically let the world flow into them.

Personality: She dislikes all the random violence that takes place in the west. She is a very good compulsive liar and kleptomaniac.

History: The child of western immigrants she idolized her mother. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Kadana grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kadana. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kadana fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has decided she is irredeemable

Ideals: Pacifist, Fighting. Flaws: Ugly. Bonds: Criminal record, Immigrant. Occupation: Stylist

Voice: German accent

Attributes [hide]

Kadana Bhenkumbyrznaax, Female Dragonborn Commoner 1
Medium (6'3") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)10 (+0) 7 (-2)12 (+1)
Skills Nature +2, Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 gp. Lapis lazuli (13 gp).


Social Check DCs

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