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NPC Generator

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Advanced [show]


Traulam Lathalas, Female Elf [Permalink]

Personal [hide]

Description: This woman wears blue leather gloves, a blue jacket, and tight pants, and sports empty pouches on her belt. Her red hair is drawn into a tight pony tail with a butterfly scrunchie. Her eyes are gray and she is always smoking a pipe.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born blind and as such lacked many opportunities for work. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: Balancing her hectic life and new Architect responsibilities is difficult; and further expansion of business

Ideals: Optimist. Flaws: Disease. Bonds: Enemies, Adventurer, Job. Occupation: Architect

Voice: Loud with bravado

Attributes [hide]

Traulam Lathalas, Female Elf Bard 1
Medium (5'2") Elf, Lawful Good (CR 1)
Armor Class 14
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 8 (-1)7 (-2) 16 (+3)15 (+2)
Skills Sleight of Hand +6, Survival +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 sp. White pearl (40 gp).


Social Check DCs


Traubon Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a brown vest and prefers white and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He has shaved his head bald. He has gleaming, smiling gray eyes.

Personality: He is fixated on the number 73. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He invites people to come help in his community garden.

History: He was born several months after his mother was called into army service. When Traubon reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to travel the world and help people.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Military. Occupation: Tailor

Voice: Cold and demanding tone

Attributes [hide]

Traubon Silveraxe, Male Dwarf Expert 1
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)13 (+1) 7 (-2)4 (-3)
Skills Arcana +3, Deception -1
Senses Passive Perception 8
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 160 gp.


Social Check DCs


Gorfel Adley, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His wide-brimmed hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are violet.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Ugly, Emotional, Antagonistic. Bonds: Rich, Job. Occupation: Locksmith

Voice: Nasally tone

Attributes [hide]

Gorfel Adley, Male Half-Orc Paladin 1
Medium (5'10") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 8 (-1)8 (-1) 11 (+0)5 (-3)
Skills Animal Handling +2, Deception -1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 200 sp.


Social Check DCs


Eleanor Nash, Female Human [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized brown coat. Her white hair is braided into rings. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is a great chef.

History: Eleanor was born the youngest of three triplets. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. Due to her spouse's obsession with being a Sellsword they were divorced and she won custody of their daughter. She worked as a Cartwright, and she later adopted a second daughter.

Motivation: Doesn't want to be a Cartwright and was forced into it by her family; and regain custody of her daughter

Ideals: Gifted. Flaws: Insane, Ugly. Bonds: Family. Occupation: Cartwright

Voice: High pitched and raspy

Attributes [hide]

Eleanor Nash, Female Human Commoner 2
Medium (5'6") Human, Neutral Good (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 8 (-1)7 (-2) 14 (+2)9 (-1)
Skills Insight +4, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0

Possessions: 280 gp.


Social Check DCs

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