Faral Raethran, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman has the majority of her body covered in plate. She has a penchant for wearing a ring with an oversized jet on her right hand. Her golden hair is kept up in a ponytail inside a top hat. Her eyes are hazel.
Personality: She is overprotective of those who hire her services. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Bather arts, while her mother instructed her in etiquette, music and courtly manner. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Meet up once more with her childhood friend; and she's looking for her big break
Bonds: Rich, Guardian, Adventurer, Religious. Occupation: Bather
Voice: Spanish accent
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 10 (+0) | 14 (+2) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Giant
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Nybarg Hamilton, Male Half-Orc [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He has a large white mantle and cape that has been intricately interwoven into his violet robe. His white hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is irascible and easily irritated. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Nybarg was born the youngest of three triplets. His first spouse was a Merchant, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother
Ideals: Joker. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Family. Occupation: Servant
Voice: Breathy voice
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 130 gp.
Arannis Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'3". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair, while still mostly black, has prominent grey streaks. His hazel eyes dart from person to person.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. During his travels, Arannis and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Arannis discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Arannis fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He has passion for adventuring and risk; and he is compelled to act according to his religious beliefs
Flaws: Antagonistic, Disease. Bonds: Rich, Religious, Adventurer. Occupation: Roofer
Voice: Breathy voice
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 6 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 5 (-3) | 4 (-3) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: Chalcedony (80 gp). Golden pearl (130 gp). Red spinel (130 gp).
Heather Blackwood, Female Human [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She tends to wear a brown poncho over her likewise colored trousers and shirt. Her long chestnut hair is drawn into a two foot long braid. She has gray eyes.
Personality: Aggressive, abrasive, and angry, Heather embodies much of what other species detest in the Humans. She does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: She was born to loving parents in a slum to the north. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She has recently gotten a pet goose that steals things from people.
Motivation: A rival would like her out of the picture; and many illithids want her driven away
Ideals: Athletic. Flaws: Antagonistic. Bonds: Enemies, Poor, Criminal record. Occupation: Carpenter
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'9") Human, True Neutral (CR 1)
Armor Class 7
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 5 (-3) | 10 (+0) | 11 (+0) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2
Possessions: 3000 cp.
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Their contribution stands as a beacon of hope for all adventurers!