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Advanced [show]


Kabbarg Graham, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of strength around her neck, and a kukri on her belt. She carries with her a set of kukris on her belt, each one with a aquamarine on the hilt. Her chestnut hair is knotted and matted. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Kabbarg reached her early adolescence her Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She hasn't been sleeping well lately.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Fighting, Impeccable. Flaws: Insomniac. Bonds: Enemies, Military. Occupation: Mercenary

Voice: Stutters

Attributes [hide]

Kabbarg Graham, Female Half-Orc Fighter 1
Medium (6'0") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)13 (+1) 12 (+1)10 (+0)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2

Possessions: 70 gp. 1 Masterwork Common Melee.


Social Check DCs


Umpen Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Beneath his clothing is a huge mess of scar tissue. His silver hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. A friendly and beautiful Gnome, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born to loving parents in a slum to the south. At some point he was captured by gnolls and was tortured. After several years of this he finally managed to escape. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He is currently in port desperately looking for someone to get him out; and several ex partners dislike his way of doing things and want revenge

Flaws: Insomniac. Bonds: Poor, Slave, Attractive, Enemies. Occupation: Ruler

Voice: Spits and sputters

Attributes [hide]

Umpen Wildwander, Male Gnome Wizard 1
Small (3'8") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)6 (-2) 7 (-2)10 (+0)
Skills Animal Handling +0
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 10 pp. 1 Banded mail.


Social Check DCs


Flask Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he tends to wear a brown poncho over his likewise colored trousers and shirt. He has dyed his greying cinnamon fur a little too much giving a sharp cinnamon color. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to travel the world and help people.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Criminal record, Rich. Occupation: Servant

Voice: Hollow voice

Attributes [hide]

Flask Grass, Male Tabaxi Sorcerer 2
Medium (5'11") Tabaxi, Neutral Evil (CR 2)
Armor Class 15
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)20 (+5) 7 (-2)10 (+0) 10 (+0)10 (+0)
Skills Animal Handling +2, Athletics +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +7 / 1d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 40 gp. 1 Masterwork Musical instrument.


Social Check DCs


Ortegar High-hill, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is muscular with a powerful set of arms. His white hair is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a very good compulsive liar and kleptomaniac.

History: He got into the Assassin business at a young age. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He became a Assassin soon after.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable

Ideals: Entrepeneur, Joker. Bonds: Criminal record, Job, In love. Occupation: Assassin

Voice: Scottish accent

Attributes [hide]

Ortegar High-hill, Male Halfling Barbarian 2
Small (3'3") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)11 (+0) 11 (+0)9 (-1)
Skills History +2, Religion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 350 gp.


Social Check DCs

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