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NPC Generator

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Advanced [show]


Guy Mundy, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His auburn hair, when down, is lengthy. This amber eyed easterner is not easily forgotten.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He is the product a well kept family trust fund and as such has never really known need. He helped his mother out around the business and became quite the natural. He tends to his Fortune-teller job now, and dutifully fulfills any obligations he has.

Motivation: He is greedy; and he is content

Ideals: Joker. Flaws: Cynical, Mundane. Bonds: Rich, Job. Occupation: Fortune-teller

Voice: Farmer accent

Attributes [hide]

Guy Mundy, Male Half-Elf Ranger 1
Medium (5'2") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)8 (-1) 8 (-1)17 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 9
Languages Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30 gp.


Social Check DCs


Mhurren Nibley, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'7" and lanky with angular features, he is an attractive figure. He tends to wear a white poncho over his likewise colored trousers and shirt. His hair, while still mostly white, has prominent grey streaks. His eyes are a pleasant green.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Flattery will make him almost putty in your hands.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Shy, Selfish, Insane. Bonds: Attractive. Occupation: Painter

Voice: Speaks with back of mouth

Attributes [hide]

Mhurren Nibley, Male Half-Orc Commoner 1
Medium (6'7") Half-Orc, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)7 (-2) 11 (+0)10 (+0)
Skills Nature +0, Performance +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 140 gp. Jade (100 gp). 1 Banded mail.


Social Check DCs


Margery Bentham, Female Human [Permalink]

Personal [hide]

Description: This light-skinned female wears a tight fitting brown shirt and pants. She is tall, broad shouldered and powerfully built. Her silver hair is lengthy and is close to two feet long. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Eccentric and domineering, Margery will drive conversation. A true patriot, Margery would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born the only child of a wealthy merchant. Margery liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and retire the richest woman in the south

Ideals: Extrovert, Entrepeneur. Bonds: Attractive, Military, Nature. Occupation: Mason

Voice: growls and snarls, animalistic

Attributes [hide]

Margery Bentham, Female Human Sorcerer 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)14 (+2) 6 (-2)10 (+0)
Skills Athletics +2, Survival +0
Senses Passive Perception 8
Languages Common, Celestial, Terran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 10 pp. 1 Banded mail.


Social Check DCs


Mreksh Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He likes to wear green tank tops with tan pants. He wears a deerstalker hat to hide his balding. His gold eyes are passionate and lively.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He always tries to repair and not replace. It was this mentality that drove him into the Bricklayer business.

History: Sold as a small child to a necromancer, Mreksh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Mreksh and his spouse have recently divorced.

Motivation: He feels kind of lost in life.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Poor, Mentor. Occupation: Bricklayer

Voice: Mumbles to self between sentences

Attributes [hide]

Mreksh Norixius, Male Dragonborn Commoner 3
Medium (6'4") Dragonborn, True Neutral (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)7 (-2) 10 (+0)10 (+0)
Skills Animal Handling +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Banded mail.


Social Check DCs

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