Naal Iathrana, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear blue clothing when he does not wear armor. He has relatively light skin and is very physically imposing due to his abundance of muscles. His brown hair is drawn into a tight pony tail with a skull scrunchie. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a ruthless business man, a trait he acquired from his father.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has been a successful dealer in antiques buying low and selling high.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is not mentally stable, and does not behave rationally
Ideals: Passionate, Entrepeneur, Artistic. Flaws: Addict, Insane, Greedy. Occupation: Brewer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'2") Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 6 (-2) | 15 (+2) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Elven, Druidic, Auran
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 200 sp.
Arnold Carlton, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a faded coat and loose pants complete with small hat. He has a long red beard with little hanging trinkets. His amber eyes are slightly larger than normal.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His druidic abilities were realized during a raid on his village. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: His spouse's relatives view him with great suspicion; and he wants to meet his childhood hero
Ideals: Athletic, Gifted. Flaws: Forgetful. Bonds: Adventurer, Family. Occupation: Actor
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 9 (-1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1 Masterwork Common Ranged Weapon.
Matilda Yaeldrin, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her golden hair is slicked back into a classic pompadour. She has brown eyes and a violet hat with a green feather.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. The war was a terrible time for her, and Matilda does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Matilda fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Fighting, Athletic. Flaws: Shy, Depressed. Bonds: Military. Occupation: Guard
Voice: Can't modulate volume
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 10 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 160 gp.
Gnarsh Chester, Male Half-Orc [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears many layers of old clothing at all times. He wears a wide-brimmed hat to hide his balding. His blue eyes dart from person to person.
Personality: A deeply religious man he believes everything happens for a reason. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Gnarsh lived on a farm with his father, near the main road leading to a nearby town. When money was particularly tight he was walking through alleys when he overheard a Herbalist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He then took over the family business and is one of the better Herbalist for hire.
Motivation: He is unsatisfied with his job.
Ideals: Logical. Flaws: Ugly. Bonds: Poor, Religious, Family, Job. Occupation: Herbalist
Voice: Sleepy voice
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 7 (-2) | 11 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 90 gp. Brown-green garnet (140 gp).
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