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NPC Generator

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Skûn Blythe, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man wears a well pressed and immaculate suit (or dress) and is in decent physical shape. His hair, while still mostly black, has prominent grey streaks. He wears a mask on his face.

Personality: Skûn wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised in a white middle class family as the only child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Skûn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to end his boredom

Ideals: Disciplined, Fighting. Flaws: Mundane. Bonds: Nature, Attractive. Occupation: Unemployed

Voice: growls and snarls, animalistic

Attributes [hide]

Skûn Blythe, Male Half-Orc Cleric 1
Medium (6'0") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 6 (-2)8 (-1) 7 (-2)3 (-4)
Skills History +1, Persuasion -2
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1000 cp. Chrysoberyl (90 gp). 1 Hourglass.


Social Check DCs


Great In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears bulky pastel painted plate armor. Her whole body is exceptionally muscular. Her beige fur is thinning but still full. Her blue eyes are passionate and lively.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Great is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was born in the south. When money was particularly tight she was walking through alleys when she overheard a Fortune-teller hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Philantrophist. Bonds: Immigrant, Family, Poor, Adventurer. Occupation: Fortune-teller

Voice: Strong lisp

Attributes [hide]

Great In the Wind, Female Tabaxi Cleric 1
Medium (4'8") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)9 (-1) 14 (+2)12 (+1)
Skills Acrobatics +2, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 160 gp.


Social Check DCs


Enna Caerdonel, Female Half-Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and is wearing the road beaten gear of a warrior. Her golden hair is cut jaggedly and amateurishly. She has gray eyes.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is an amazing painter.

History: Born in the south her family was never financially stable. After coming to the age of reason, Enna took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She then took over the family business and is one of the better Farmer for hire.

Motivation: Revenge; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker, Gifted. Bonds: Poor, Job, Enemies. Occupation: Farmer

Voice: Switch between two voices

Attributes [hide]

Enna Caerdonel, Female Half-Elf Ranger 1
Medium (4'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)10 (+0) 13 (+1)11 (+0)
Skills Nature +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1 Silk rope.


Social Check DCs


Nora Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair is long and black with streaks of chestnut, and is pulled back with small red clips. She wears a mask on her face.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She misses her home and complains about the freezing weather, even in summer.

History: Born in the north her family was never financially stable. Her father was a soldier and died while she was still young. Nora was left her father's suit of armor and trained in its use and care. She left for the north, certain she would find work there.

Motivation: She wants nothing more than to rejoin the army; and she is not mentally stable, and does not behave rationally

Flaws: Shy. Bonds: Immigrant, Poor, Military. Occupation: Sailor

Voice: Scandinavian accent

Attributes [hide]

Nora Fatrabbit, Female Halfling Sorcerer 2
Small (2'11") Halfling, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 10 (+0)9 (-1) 14 (+2)14 (+2)
Skills Medicine +4, Religion +1
Senses Passive Perception 12
Languages Halfling
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp. 1 Backpack.


Social Check DCs

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