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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Vezera Mohradyllion, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears dark leathers with embroidery. She has styled her red crest well, parting it to the right. Her face is covered beneath a completely black helmet.

Personality: Calm and collected, she is a well trained Performer. She has a minor phobia of water and hates getting wet.

History: She was born blind and as such lacked many opportunities for work. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She's also a talented Fletcher, but doesn't like to broadcast it.

Motivation: To be a Fletcher again.

Ideals: Fighting. Flaws: Fearful, Disease. Bonds: Job. Occupation: Performer

Voice: Prounounces S like Z

Attributes [hide]

Vezera Mohradyllion, Female Dragonborn Wizard 1
Medium (6'5") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)13 (+1) 9 (-1)11 (+0)
Skills History +3, Persuasion +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 140 gp. Smoky quartz (70 gp). 1 Masterwork Common Melee.


Social Check DCs


Marastyr Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her red hair is lengthy and is close to two feet long. She has several tiny amethyst earrings on each ear.

Personality: Marastyr wants to be seen as a stoic, levelheaded, noble Wizard, so she tries to act the part. She does a good job, for the most part... She is harsh and unforgiving.

History: From birth she was tutored by a cruel and relentless mentor. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Rich, Mentor, Job. Occupation: Carter

Voice: Thin and wheezing

Attributes [hide]

Marastyr Eversharp, Female Dwarf Wizard 1
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)10 (+0) 8 (-1)6 (-2)
Skills Deception +0, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 160 gp. 1 Climber’s kit.


Social Check DCs


Nadarr Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses in green turtlenecks beneath a brown coat with white slacks. His white crest is heavily combed to the left. His eyes are gold and beady.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born to a pair of adventurers, Nadarr grew up listening to his father's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He has set out to sabotage the competition.

Motivation: Regain custody of his son.

Flaws: Ugly, Shy. Bonds: Family, Adventurer, Job. Occupation: Roofer

Voice: Stutters

Attributes [hide]

Nadarr Orexijandilin, Male Dragonborn Commoner 1
Medium (6'4") Dragonborn, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)14 (+2) 17 (+3)10 (+0)
Skills History +4
Senses Passive Perception 13
Languages Common, Goblin, Gnome
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: Star rose quartz (60 gp).


Social Check DCs


Edge On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortspear, but if one is not available he will default to his scythe. He has a moderate pudge and is not very fit. He has wavy white fur. His eyes, though not visible through his cowl, are yellow.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: When he was but 8 years old his parents immigrated from the south. His father was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Someone believes him a fraud.

Ideals: Joker, Persistence. Bonds: Enemies, Immigrant. Occupation: Miller

Voice: Can't modulate volume

Attributes [hide]

Edge On the Mountaintop, Male Tabaxi Warlock 2
Medium (6'9") Tabaxi, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)8 (-1) 15 (+2)5 (-3)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp.


Social Check DCs

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