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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Bidreked Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he typically wears black cloth garments or leather armor. He has rusty crest. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He dislikes all the random violence that takes place in the south. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Bidreked grew up listening to his father's many stories. His father took him hunting and taught him how to get in the mind of other creatures. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He feels kind of lost in life; and he wants revenge against goblins

Ideals: Pacifist. Flaws: Depressed. Bonds: Adventurer, Nature, Enemies. Occupation: Herbalist

Voice: Speaks with back of mouth

Attributes [hide]

Bidreked Yarjerit, Male Dragonborn Monk 2
Medium (6'3") Dragonborn, Chaotic Good (CR 2)
Armor Class 6
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)3 (-4) 8 (-1)8 (-1) 12 (+1)14 (+2)
Skills Nature +1, Performance +4
Senses Passive Perception 11
Languages
Attacks Melee +3 / 1d6+1, Ranged -2 / 1d6-4, Grapple +1

Possessions: 60 gp.


Social Check DCs


Azdûsh Churchill, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. With a patchy red beard and wild red hair. He wears a mask on his face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He comes from a rich northern family. His parents enrolled him in a Rogue school at a young age so that he could practice his divine talents. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Optimist, Fighting, Gifted. Bonds: Rich, Nature. Occupation: Banker

Voice: Old thin voice

Attributes [hide]

Azdûsh Churchill, Male Half-Orc Rogue 1
Medium (5'10") Half-Orc, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)11 (+0) 15 (+2)9 (-1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 500 sp.


Social Check DCs


Andraste Casilltenirra, Female Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her auburn hair is cut jaggedly and amateurishly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She takes great joy in being the best Doctor in town.

History: Andraste was raised in a hard working conservative environment. She made a point of taking high paying jobs and getting most of it up front. She now mingles about in high society.

Motivation: Wants to raise her children well; and sabotage a competitor

Ideals: Impeccable. Bonds: Job, Adventurer, Rich, Family. Occupation: Doctor

Voice: Low range voice

Attributes [hide]

Andraste Casilltenirra, Female Elf Commoner 1
Medium (5'3") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)14 (+2) 8 (-1)15 (+2)
Skills Insight +1, Investigation +4
Senses Passive Perception 9
Languages Common, Elven, Aquan, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp. 1 Banded mail.


Social Check DCs


Three On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is dressed in an above average manner. She is muscular with a powerful set of arms. Her gray fur is lengthy and is close to two feet long. This blue eyed northerner is not easily forgotten.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She has all her life been fascinated with dancing.

History: She was born in the north, but her parents moved at a very young age to the west. She has had some formal dancing training, and achieved minor success. Recently she has begun working with bootleggers and crooks.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has decided she is irredeemable

Ideals: Joker, Artistic. Bonds: Attractive, Immigrant, Criminal record. Occupation: Junk Dealer

Voice: Smoker's lung

Attributes [hide]

Three On the Water, Female Tabaxi Cleric 2
Medium (6'5") Tabaxi, Lawful Evil (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 15 (+2)7 (-2) 12 (+1)8 (-1)
Skills Acrobatics +5, Intimidation +1
Senses Passive Perception 11
Languages
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 100 gp. Golden yellow topaz (200 gp). Amethyst (50 gp). Smoky quartz (80 gp).


Social Check DCs

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