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NPC Generator

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Advanced [show]


Qemuel Despair, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black tunic with red highlights, and long grey pants that bunch up around his shoes. He is physically well-built. His hair is greying and his face has many wrinkles. His fair skin shows little sign of his aristocratic breeding.

Personality: This man loves poetry and to teach people poetry more than just about anything. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the west to a Cook, Qemuel learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He has dedicated himself to building a better trade route.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and balancing his hectic life and new cook responsibilities is difficult

Ideals: Artistic, Joker. Bonds: Attractive, Job, Adventurer, Debt. Occupation: Cook

Voice: Low and grunting

Attributes [hide]

Qemuel Despair, Male Tiefling Adept 1
Medium (6'2") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)8 (-1) 8 (-1)14 (+2) 9 (-1)13 (+1)
Skills Insight +1, Performance +3
Senses Passive Perception 9
Languages Common, Orc, Aquan
Attacks Melee -2 / 1d4-4, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Brown-green garnet (90 gp). 1 Masterwork Common Melee.


Social Check DCs


Orryn Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He very much looks the part of a Banker. He carries with him a set of greatswords on his belt, each one with a topaz on the hilt. He wears his auburn hair down. His half smiles and brown eyes are beguiling and draw you in.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born in the east, but his parents moved at a very young age to the north. He worked as a nervous Banker and found it very stressful. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Orryn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Balancing his hectic life and new Banker responsibilities is difficult; and to be a brewer again

Ideals: Fighting, Impeccable. Bonds: Job, Attractive, Immigrant. Occupation: Banker

Voice: Rolls R's

Attributes [hide]

Orryn Boondiggles, Male Gnome Rogue 1
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 10 (+0)12 (+1) 8 (-1)13 (+1)
Skills Acrobatics +1, Deception +3
Senses Passive Perception 9
Languages Common, Gnome, Goblin
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple +3

Possessions: Amber (90 gp). 1 Banded mail.


Social Check DCs


Ozyman Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: The dark-skinned man stands 2'11" and wears dark leathers with embroidery. His brown hair is cut jaggedly and amateurishly. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not believe in violence as a means to an end. He is a dedicated Engraver but believes his peers are too gung-ho.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He has gone from town to town working and never settling down anywhere, but has fallen for a local Scribe. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is not mentally stable, and does not behave rationally; and he's attracted to the pc

Ideals: Philantrophist, Pacifist, Gifted. Flaws: Insane. Bonds: Has a crush. Occupation: Engraver

Voice: Switch between two voices

Attributes [hide]

Ozyman Whispermouse, Male Halfling Expert 2
Small (2'11") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 6 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)11 (+0) 11 (+0)9 (-1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4

Possessions: 340 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Thamuz Tranquil, Male Tiefling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy purple stubble. He has the majority of his body covered in plate. He has a hunchback. He keeps his purple hair in a flapper bob. He has gleaming, smiling gold eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Stylist

Voice: Old thin voice

Attributes [hide]

Thamuz Tranquil, Male Tiefling Sorcerer 1
Medium (6'2") Tiefling, Neutral Evil (CR 1)
Armor Class 8
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 7 (-2)15 (+2) 11 (+0)13 (+1)
Skills Acrobatics +0, Animal Handling +2
Senses Passive Perception 10
Languages Common, Druidic, Celestial
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 140 gp.


Social Check DCs

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