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NPC Generator

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Advanced [show]


Mindartis Toti, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears long strands of sapphire and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of flails, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His tied-back hair is blonde. His eyes are blue and beady.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gifted from a young age, Mindartis studied abroad. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mindartis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Soapmaker

Voice: Jittery and nervous

Attributes [hide]

Mindartis Toti, Male Half-Elf Aristocrat 2
Medium (4'10") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)14 (+2) 8 (-1)9 (-1)
Skills Insight +1, Intimidation +1
Senses Passive Perception 9
Languages Common, Elven, Halfling, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1400 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Flask Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: She tends to wear a large brown jacket. She has a slight overbite and is overall scrawny. She has brown fur. She has blue eyes and a brown hat with a yellow feather.

Personality: She is almost excessively polite to everyone, even when angry. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: The child of a Farmer, who enjoyed hunting, Flask was taken on many hunting expeditions. Her childhood dream was to be a Farmer, but she was a colossal failure. She has achieved small success as a Miller.

Motivation: She is not mentally stable, and does not behave rationally; and further expansion of business

Flaws: Shy, Insane. Bonds: Adventurer, Nature, Job. Occupation: Miller

Voice: Aggressive tone

Attributes [hide]

Flask Wing, Female Tabaxi Wizard 1
Medium (5'0") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)11 (+0) 14 (+2)17 (+3)
Skills Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 20 gp.


Social Check DCs


Makaria Dischord, Female Tiefling [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She very much looks the part of a Mortician. She wears a colorful flower in her chestnut hair. She tend to wears goggles to shield her eyes.

Personality: She can speak with the recently deceased. She also has developed a complete distrust of the Spy profession.

History: Gifted from a young age, Makaria studied abroad. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She ran away from her former home and has been making her living as a Mortician for the past few years.

Motivation: To be a Spy again; and expand her business

Ideals: Athletic, Gifted, Artistic. Bonds: Job, Attractive. Occupation: Mortician

Voice: Soft and mumbly

Attributes [hide]

Makaria Dischord, Female Tiefling Wizard 1
Medium (4'9") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)9 (-1) 10 (+0)14 (+2)
Skills Insight +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp. Red garnet (160 gp).


Social Check DCs


Hugolina Chester, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a brown collared shirt and black skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. Her brown hair is thinning but still full. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She receives visions of the future at random moments

History: Born in the south to a Barber, Hugolina learned a great deal about her father's area of expertise. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She feels that her past leaves her morally obligated to help; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Shy. Bonds: Job, Adventurer, Criminal record. Occupation: Barber

Voice: Pronounces difficult words wrong

Attributes [hide]

Hugolina Chester, Female Human Sorcerer 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 17 (+3)6 (-2) 10 (+0)6 (-2)
Skills Investigation +0, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs

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