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NPC Generator

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Advanced [show]


Meriele Netyoive, Female Elf [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She has a large blue mantle and cape that has been intricately interwoven into her violet robe. Her hair is greying and her face has many wrinkles. She wears large thick round spectacles.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.

History: Sold as a small child to a brothel owner, Meriele was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Meriele was born on a far northern forest where she grew up under the tutelage of her mother, an expert Miller. She moves from town to town, unable to find a place to settle.

Motivation: Balancing her hectic life and new Miller responsibilities is difficult.

Ideals: Artistic. Bonds: Job, Family, Mentor, Immigrant. Occupation: Miller

Voice: High pitched and raspy

Attributes [hide]

Meriele Netyoive, Female Elf Fighter 3
Medium (5'5") Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)8 (-1) 9 (-1)13 (+1)
Skills Nature +1, Performance +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Chain shirt.


Social Check DCs


Bernard Norton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a grey collared shirt and black pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His brown hair is unkempt and raggedy. He wears an eyepatch.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is harsh and unforgiving.

History: Born in a small village he learned the ways of the warrior from his mother. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Logical. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Barkeep

Voice: Creaky witch voice

Attributes [hide]

Bernard Norton, Male Human Commoner 1
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 11 (+0)11 (+0) 9 (-1)11 (+0)
Skills History +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2

Possessions: 80 gp.


Social Check DCs


Delg Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown vest and prefers black and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He is physically well-built. His auburn hair is matted, messy, and big. This amber eyed northerner is not easily forgotten.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is able to make almost anything out of random pieces of junk.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted, Artistic, Persistence. Flaws: Ugly, Antagonistic. Occupation: Sailor

Voice: Squeaky

Attributes [hide]

Delg Strakeln, Male Dwarf Paladin 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)12 (+1) 8 (-1)6 (-2)
Skills Arcana +3, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp.


Social Check DCs


Gunnloda Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she has a large brown mantle and cape that has been intricately interwoven into her grey robe. Her golden hair is heavily combed to the left. She is baby faced.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Born in the east to a Painter, Gunnloda learned a great deal about her father's area of expertise. She has had some formal dancing training, and achieved minor success. She inherited the family business which she has now maintained for 13 years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is wracked by social anxiety

Ideals: Artistic, Fighting. Flaws: Terse, Fearful. Bonds: Job. Occupation: Painter

Voice: Speaks with a cold

Attributes [hide]

Gunnloda Rakankrak, Female Dwarf Commoner 1
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)11 (+0) 8 (-1)9 (-1)
Skills Arcana +2, Performance +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Tourmaline (120 gp).


Social Check DCs

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