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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Kipper Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing colorful clothing, dressed as a Body Guard. His red hair is cut short with large spiked bangs in the front. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is a hateful person. He taunts others and blames them for his problems. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He got into the Body Guard business at a young age. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He struck the Body Guard job and began his own company from there.

Motivation: Regain custody of his daughter; and wants to open a new tavern

Ideals: Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Family. Occupation: Body Guard

Voice: Aggressive tone

Attributes [hide]

Kipper Oomtrowl, Male Gnome Expert 1
Small (3'8") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 7 (-2)13 (+1) 11 (+0)11 (+0)
Skills Athletics +1, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Varis Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he has the majority of his body covered in plate. He has a brown handlebar mustache and slicked back brown hair. He wears large thick round spectacles.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He invites people to come help in his community garden.

History: Varis was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. Varis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Emotional. Bonds: Poor, Adventurer. Occupation: Crown-heir

Voice: Creaky witch voice

Attributes [hide]

Varis Ilphelkiir, Male Elf Monk 1
Medium (4'8") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)10 (+0) 14 (+2)12 (+1)
Skills Investigation +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Spring Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Beneath his clothing is a huge mess of scar tissue. His lavender fur is unkempt and raggedy. His eyes are a pleasant yellow.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Spring grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Flaws: Ugly, Shy. Bonds: Adventurer, Slave, Poor. Occupation: Navigator

Voice: Uses lots of figures of speech

Attributes [hide]

Spring Timber, Male Tabaxi Adept 1
Medium (6'0") Tabaxi, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)18 (+4) 9 (-1)15 (+2)
Skills Acrobatics +2, Nature +6
Senses Passive Perception 9
Languages Common, Aquan, Druidic, Halfling, Orc
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp.


Social Check DCs


Gormogord Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: This man wears silk and lounges about seductively. He has a penchant for wearing a ring with an oversized opal on his right hand. His hair is silver and curly. His fair skin shows little sign of his aristocratic breeding.

Personality: Eccentric and domineering, Gormogord will drive conversation. He is obsessed with finding treasure.

History: Gormogord hails from a village terrorized by orcs. Gormogord abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He wants to meet his childhood hero.

Ideals: Extrovert. Bonds: Attractive, Rich, Adventurer, Enemies. Occupation: Fortune-teller

Voice: Ums and uhs a lot

Attributes [hide]

Gormogord Sunmeadow, Male Halfling Sorcerer 1
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)13 (+1) 9 (-1)7 (-2) 9 (-1)13 (+1)
Skills Persuasion +3, Survival +1
Senses Passive Perception 9
Languages Halfling
Attacks Melee -2 / 1d4-4, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 160 gp.


Social Check DCs

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