Nim Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a tan armored body suit, with a simple black line shooting up and back down. His red hair is greasy and uncared for. He wears large thick round spectacles.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Nim was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: An old rival family wants him found; and marry his sister to traveling adventurers
Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Family. Occupation: Sailor
Voice: Whispers
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 11 (+0) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 sp.
Krimmon Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: He wears a white coat over a black low-cut shirt, and a broad hat upon his head. His blonde hair is heavily combed to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born in the west. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. He struck the Bricklayer job and began his own company from there.
Motivation: He wants revenge against dire rats; and revenge
Ideals: Philantrophist. Flaws: Mundane. Bonds: Immigrant, Job, Enemies. Occupation: Bricklayer
Voice: Posh accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 13 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
Possessions: 500 sp.
Antinua Koehlanna, Female Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and is renowned for her bright tan dresses and hats. Her black hair is wavy and long. Her eyes are green and beady.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a big fan of imagination and believes people should spend more time reading and writing.
History: A powerful slaver made her what she is. There was a wharf not far from home where she often wandered off to fish. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she feels that her past leaves her morally obligated to help
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Mentor, Nature, Criminal record. Occupation: Map Maker
Voice: Sleepy voice
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 12 (+1) | 7 (-2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1600 sp.
Sun In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a simple pastel robe with grey stripes complete with hood. Her gray fur is lengthy and is close to two feet long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: The child of a Barkeep, who enjoyed hunting, Sun was taken on many hunting expeditions. Her parents were killed by gnolls in a raid when she was still a young child. The gnolls captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She bought a monstrous two handed axe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: A deep hatred of gnolls.
Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Enemies, Nature. Occupation: Barber
Voice: Smooth and feminine
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
Possessions: 1 Breastplate.
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