Cask Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and wears dull pastel sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case. He has white fur. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a logical person and will generally grow upset if things defy logic and science.
History: Cask was born with his father's beautiful face. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To find somewhere to settle down.
Ideals: Logical. Flaws: Mundane. Bonds: Attractive, Job, Rich. Occupation: Hunter
Voice: Sore throat, cough
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 10 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 20 pp.
Herleva Graham, Female Human [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She dresses well, typically a more casual-formal manner. Her hair is cut close to her head. She has several tiny topaz earrings on each ear.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is lazy and tries to find solutions quickly.
History: She comes from a rich northern family. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.
Motivation: She has money and likes to spend it; and she feels the way she acts is they only way to get by in the world
Ideals: Athletic, Impeccable. Flaws: Lazy. Bonds: Attractive, Rich. Occupation: Barber
Voice: Switch between two voices
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Eggren Yarjerit, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she dresses in black turtlenecks beneath a blue coat with white slacks. Her black crest has been sun bleached extensively. Her skin is flawless and her red eyes scan people very quickly.
Personality: She loves telling others what to do and how they should feel about things. The war was a terrible time for her, and Eggren does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Eggren took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted druidic powers by her dying brother.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Opinionated, Gifted. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Herbalist
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 12 (+1) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Orc
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
Possessions: 5000 cp.
Skamos Harm, Male Tiefling [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He carries a battered longsword and tarnished crossbow as well. His purple hair is lengthy. His white eyes lackadaisically let the world flow into them.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He made a point of taking high paying jobs and getting most of it up front. He ran away from his former home and has been making his living as a Animal Trainer for the past few years.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Fighting, Gifted. Bonds: Immigrant, Adventurer, Job. Occupation: Animal Trainer
Voice: Low and grunting
Attributes [hide]
Medium (6'9") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 10 (+0) | 7 (-2) | 5 (-3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 300 sp. Silver pearl (70 gp).
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