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NPC Generator

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Advanced [show]


Dadalan Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he sports green clothing, slightly heavier than average wear. His crest, while still mostly rusty, has prominent grey streaks. He has several tiny topaz earrings on each ear.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a ruthless business man, a trait he acquired from his mother.

History: The child of a Unemployed, who enjoyed hunting, Dadalan was taken on many hunting expeditions. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's looking for his big break.

Ideals: Optimist, Entrepeneur. Bonds: Rich, Nature, Adventurer. Occupation: Adventurer

Voice: Scottish accent

Attributes [hide]

Dadalan Lhamboldennish, Male Dragonborn Monk 1
Medium (6'3") Dragonborn, Neutral Evil (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 16 (+3)10 (+0) 11 (+0)9 (-1)
Skills Perception +2, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 60 gp.


Social Check DCs


Qualen Sympony, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he wears tan trousers with green and white striped suspenders. He wears various colorful collared shirts, and is pretty ugly. He has a long golden beard with little hanging trinkets. He wears crescent spectacles with a black brim.

Personality: Qualen is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He would rather hide behind his crafts than deal with other people.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.

Motivation: He is currently in port desperately looking for someone to get him out; and revenge

Ideals: Extrovert, Artistic. Flaws: Ugly, Shy. Bonds: Slave. Occupation: Body Guard

Voice: Hard of hearing, loud

Attributes [hide]

Qualen Sympony, Male Gnome Fighter 1
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)8 (-1) 8 (-1)10 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Thoradin Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears many layers of old clothing at all times. He wears his black hair up. His blue eyes lackadaisically let the world flow into them.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is able to make almost anything out of random pieces of junk.

History: Thoradin was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Thoradin was born on a far northern desert where he grew up under the tutelage of his mother, an expert Doctor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To settle down with his crush.

Ideals: Athletic, Gifted. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Doctor

Voice: Pirate accent

Attributes [hide]

Thoradin Brazzik, Male Dwarf Fighter 1
Medium (4'5") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)9 (-1) 8 (-1)14 (+2)
Skills Acrobatics +1, Investigation +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +1

Possessions: 60 gp. Tourmaline (150 gp).


Social Check DCs


Krimp Kimberley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He keeps his chestnut hair in a pixie cut. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with unlife at a very young age, Krimp has worked very hard to control his curse. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Artistic, Justice. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Architect

Voice: Nasally tone

Attributes [hide]

Krimp Kimberley, Male Half-Orc Barbarian 2
Medium (5'1") Half-Orc, Lawful Good (CR 2)
Armor Class 11
Hit Points 16 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)8 (-1) 9 (-1)2 (-4)
Skills Performance -2, Stealth +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 50 gp.


Social Check DCs

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