Rurik Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: He wears professional attire. His silver hair is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.
Personality: He has a massive crush on the younger sibling of the Banker who has hired him part-time. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Rurik was born in the west. At a young age he loved to build and create. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wants his loneliness to end; and he would like to get married and retire
Ideals: Gifted, Persistence. Bonds: Attractive, Has a crush, Adventurer. Occupation: Banker
Voice: Old Prospector
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 16 (+3) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 240 gp.
Right-Handed Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he typically wears pastel cloth garments or leather armor. His fur is orange, silky, and of moderate length. His eyes are yellow and he is always smoking a pipe.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born in a small plains village. There was a wharf not far from home where he often wandered off to fish. Days after completing his studies, news broke out that his hometown was attacked by illithids. Right-Handed was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: He has a rivalry with the Church that dominates his actions; and to get a good night's sleep
Flaws: Insomniac. Bonds: Attractive, Poor, Religious, Nature. Occupation: Body Guard
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Evil (CR 1)
Armor Class 9
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 7 (-2) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 90 gp.
Olivia Reedfellow, Female Halfling [Permalink]
Personal [hide]
Description: She has a large red mantle and cape that has been intricately interwoven into her black robe. Her hair is silver and very short. Her eyes are brown.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Olivia was raised in a hard working conservative environment. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She inherited the family business which she has now maintained for 15 years.
Motivation: She is greedy; and to reunite with her old friends
Flaws: Insomniac, Secretive. Bonds: Job, Rich, Adventurer. Occupation: Herbalist
Voice: Farmer accent
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 9 (-1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 10
Languages Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 40 gp.
Seraphina TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears skinny pants and wears a red and white robe with the hood down. Her silver hair is kept up in a ponytail inside a broad hat. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Further she is a bit of a stoner and is frequently out of it.
History: Seraphina was raised in a hard working conservative environment. Seraphina abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Her religion dominates her actions; and she wants to meet her childhood hero
Ideals: Joker. Flaws: Addict. Bonds: Job, Adventurer, Religious. Occupation: Cartwright
Voice: Scratchy, weak
Attributes [hide]
Small (2'8") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 19 (+4) | 12 (+1) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 16
Languages Common, Halfling, Giant
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 600 sp. Citrine (80 gp).
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