Mordai Nowhere, Male Tiefling [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across his face, he wears black leather gloves, a black jacket, and tight pants. His black hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.
Personality: This man loves music and to teach people music more than just about anything. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Mordai was born in the west. At a young age he loved to build and create. He moved out east to avoid the crime he committed. He used his abilities to trick people and travel the world for free.
Motivation: Balancing his hectic life and new Bookbinder responsibilities is difficult; and expand his business
Ideals: Artistic, Persistence. Bonds: Criminal record, Job. Occupation: Bookbinder
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 1 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 8 (-1) | 7 (-2) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 230 gp. Jasper (80 gp). Obsidian (5 gp). Blue quartz (5 gp).
Lewis Tickle, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a weathered and beat up set of banded mail beneath an oversized grey coat. His hair is chestnut and curly. His hazel eyes dart from person to person.
Personality: He is extraordinarily eccentric. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: The child of western immigrants he idolized his mother. Lewis was born on a far western plains where he grew up under the tutelage of his mother, an expert Sellsword. Since then, he has sought to make the best of life.
Motivation: He is not mentally stable, and does not behave rationally; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Insane. Bonds: Immigrant. Occupation: Sellsword
Voice: Irish accent
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 11 (+0) | 6 (-2) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 90 gp. 1 Darkwood Buckler.
Morkral Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His moppish auburn hair is in a traditional bowl cut. He is baby faced.
Personality: He will rave to anyone who will listen. He is able to fit into much smaller and tighter spaces than normal.
History: A powerful wizard made him what he is. A gifted student he started as a Baker, but he got bored and became a Fortune-teller. He was granted druidic powers by his dying brother.
Motivation: Doesn't want to be a Fortune-teller and was forced into it by his family; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Insane. Bonds: Mentor, Job, Family. Occupation: Fortune-teller
Voice: Hissing voice
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 15 (+2) | 16 (+3) | 13 (+1) | 16 (+3) | 6 (-2) |
Senses Passive Perception 15
Languages Common, Dwarven, Sylvan
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Obsidian (6 gp). Blue quartz (6 gp). Golden pearl (80 gp). 1 Climber’s kit.
Numba Murnig, Female Gnome [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She tends to wear a large blue jacket. She has a long silver ponytail with little hanging trinkets. Her violet eyes peer out from beneath her top blue hat.
Personality: She has always had a great fascination with Gnomish culture. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Born in the east to a Locksmith, Numba learned a great deal about her father's area of expertise. She worked as a nervous Locksmith and found it very stressful. Some 2 years later her spouse died after the birth of her son. Heartbroken, Numba never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: To be a Navigator again; and to find somewhere to settle down
Flaws: Racist, Mundane. Bonds: Slave, Job, In love. Occupation: Locksmith
Voice: Uses sign language
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 |
Possessions: 60 gp. Red garnet (70 gp).
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