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NPC Generator

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Advanced [show]


Medrash Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and wears baggy black pantaloons and a brown scarf. His long rusty crest is drawn into a two foot long braid. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to make people angry or surprised. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. After a long history of fighting, Medrash and his spouse have recently divorced.

Motivation: Meet up once more with his childhood friend.

Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer. Occupation: Miller

Voice: Mousy voice

Attributes [hide]

Medrash Nemmonis, Male Dragonborn Monk 1
Medium (6'7") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)5 (-3) 16 (+3)14 (+2)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 400 sp.


Social Check DCs


Jo High-hill, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She sports chestnut long hair. She wears crescent spectacles with a black brim.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her father had invested heavily in several trade routes and wanted her to inherit them. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and she uses money and sex appeal to get what she needs

Ideals: Logical. Flaws: Antagonistic. Bonds: Immigrant, Rich, Attractive. Occupation: Bounty Hunter

Voice: Low range voice

Attributes [hide]

Jo High-hill, Female Halfling Bard 1
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)10 (+0) 8 (-1)16 (+3)
Skills History +2, Perception +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 130 gp.


Social Check DCs


Latbag Beitz, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fighting clothing, which leaves very little to the imagination. His hair is brown and very short. He wears crescent spectacles with a black brim.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is lazy, self-centered, vain, and jealous.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Latbag fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting. Flaws: Selfish, Disease, Insomniac. Bonds: Guardian. Occupation: Tailor

Voice: High pitched, excited

Attributes [hide]

Latbag Beitz, Male Half-Orc Wizard 2
Medium (5'9") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)6 (-2) 14 (+2)3 (-4)
Skills Nature +0, Religion +0
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 220 gp.


Social Check DCs


Rangrim Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is wearing a long, grey, dusty cloak. Beneath his clothing is a huge mess of scar tissue. His long chestnut hair reaches down to his waist. His eyes, though not visible through his cowl, are green.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a wizard, Rangrim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion.

Ideals: Disciplined. Flaws: Insane. Bonds: Slave, Adventurer, Mentor, Debt. Occupation: Shipwright

Voice: Thin and wheezing

Attributes [hide]

Rangrim Daerdahk, Male Dwarf Fighter 1
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)10 (+0) 7 (-2)5 (-3)
Skills Persuasion -1, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs

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