Drenna Whitby, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She dresses well, typically a more casual-formal manner. She is an epitome of beauty. She has wavy chestnut hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She is a Knight first and foremost. She believes firmly that knowledge should be universal. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Drenna was born in the south. At a young age she loved to build and create. She has had some formal singing training, and achieved minor success. She inherited the family business which she has now maintained for 12 years.
Motivation: Balancing her hectic life and new Knight responsibilities is difficult; and she'd like to take her coworkers down a peg
Ideals: Philantrophist, Persistence, Artistic. Bonds: Attractive, Job. Occupation: Knight
Voice: Boston accent
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 7 (-2) | 10 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 100 gp. Silver comb with moonstones (300 gp). 1 Masterwork Common Ranged Weapon.
Mary Osav, Female Half-Elf [Permalink]
Personal [hide]
Description: 4'10" and lanky with angular features, she is an attractive figure. She wears very tight pants and wife beaters, though occasionally she sports a yellow coat. Her auburn hair is cut jaggedly and amateurishly. Her eyes are hazel.
Personality: She is a Cook first and foremost. She believes firmly that knowledge should be universal. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Mary was born on a far southern island where she grew up under the tutelage of her mother, an expert Cook. She struck the Cook job and began her own company from there.
Motivation: Expand her business; and wants to open a new tavern
Ideals: Optimist, Gifted. Bonds: Attractive, Job, Immigrant. Occupation: Cook
Voice: Nasally tone
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 10 (+0) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
Possessions: 20 gp. Golden pearl (150 gp).
Zykroff Skaarzborroosh, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears green painted combat armor at almost all times. She wears a colorful flower in her red crest. She has a tattooed face.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Zykroff grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Zykroff. Being a Barkeep kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Justice. Flaws: Terse. Bonds: Attractive, Criminal record. Occupation: Barkeep
Voice: Timid voice
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 250 gp. 1 Half-Plate.
Tricking Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She prefers to wear brown clothing when she does not wear armor. Beneath her clothing is a huge mess of scar tissue. Her fur is short and gray. Her copper eyes dart from person to person.
Personality: She has a massive crush on the younger sibling of the Butcher who has hired her part-time. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: She was born to loving parents in a slum to the west. Tricking was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Tricking decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she's attracted to the pc
Ideals: Entrepeneur. Flaws: Greedy. Bonds: Slave, Has a crush, Criminal record, Poor. Occupation: Butcher
Voice: Slow speaker
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1500 sp. 1 Half-Plate.
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