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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Yurgunn Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She has a large brown mantle and cape that has been intricately interwoven into her green robe. Her long auburn hair is drawn into a two foot long braid. She is very pretty but has cold, dead eyes.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. A true patriot, Yurgunn would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Yurgunn was born the youngest of three triplets. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She is searching for what she claims is her rightful reward.

Motivation: She desires power and/or immortality; and marry her brother to traveling adventurers

Flaws: Terse. Bonds: Attractive, Military, Family, Adventurer. Occupation: Miller

Voice: American accent

Attributes [hide]

Yurgunn Rumnaheim, Female Dwarf Expert 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 8
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)12 (+1) 15 (+2)6 (-2)
Skills Athletics +2, History +3
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +3

Possessions: 380 gp. Blue quartz (13 gp). Deep green spinel (140 gp).


Social Check DCs


Chem Knack, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a worn and beaten armor. His long silver hair is drawn into a two foot long braid. This red eyed northerner is not easily forgotten.

Personality: He is irascible and easily irritated. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Chem hails from a village terrorized by gnolls. His parents enrolled him in a Wizard school at a young age so that he could practice his druidic talents. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Chem was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: He has money and likes to spend it; and someone believes him a fraud

Ideals: Gifted. Flaws: Antagonistic, Shy. Bonds: Enemies, Rich. Occupation: Butcher

Voice: Scratchy, weak

Attributes [hide]

Chem Knack, Male Tiefling Wizard 1
Medium (6'0") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)8 (-1) 9 (-1)11 (+0)
Skills Persuasion +2, Sleight of Hand +1
Senses Passive Perception 9
Languages
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp.


Social Check DCs


Lidda Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She dresses well, typically a more casual-formal manner. Her white hair is lengthy. Her fierce brown eyes like to dwell on things.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is a font of random trivia from the lore and stories she has discovered

History: She was born several months after her mother was called into army service. Her parents enrolled her in a Wizard school at a young age so that she could practice her divine talents. Since then, she has sought to make the best of life.

Motivation: To share knowledge with the world.

Ideals: Optimist, Logical, Gifted. Bonds: Attractive, Military. Occupation: Sellsword

Voice: Laughs frequently while speaking

Attributes [hide]

Lidda Warmwater, Female Halfling Wizard 2
Small (2'11") Halfling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 9 (-1)5 (-3) 9 (-1)8 (-1)
Skills Acrobatics +2, Religion -1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 400 sp. Jet (70 gp). 1 Healer’s kit.


Social Check DCs


Gurdis Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a brown tunic with green highlights, and long brown pants that bunch up around her shoes. Her hair is cut close to her head. She wears large thick round spectacles.

Personality: Always inclined to offer people food she seems plenty friendly. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: From birth she was tutored by a cruel and relentless mentor. As a young adult she joined a group advocating for an improvement in Dwarven conditions. She now spends her time doing works of charity.

Motivation: Gnomish compassion.

Ideals: Philantrophist. Flaws: Impulsive, Racist. Bonds: Mentor. Occupation: Laborer

Voice: Soothing and warm

Attributes [hide]

Gurdis Gorunn, Female Dwarf Paladin 1
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 15 (+2)13 (+1) 6 (-2)7 (-2)
Skills Animal Handling +0, Intimidation +0
Senses Passive Perception 8
Languages Common, Dwarven, Aquan
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 800 sp. Moss agate (4 gp).


Social Check DCs

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