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NPC Generator

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Nadarr Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a black vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his black boots flare out at the collars, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. He wears his copper crest down. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: He is almost excessively polite to everyone, even when angry. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born a particularly ugly child, much to the horror of his parents. He has had some formal painting training, and achieved minor success. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north.

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Crown-heir

Voice: Speaks with a cold

Attributes [hide]

Nadarr Fharngnarthnost, Male Dragonborn Bard 1
Medium (6'3") Dragonborn, Lawful Good (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 12 (+1)16 (+3) 9 (-1)17 (+3)
Skills Nature +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Draconic, Undercommon, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 3000 cp.


Social Check DCs


Tomi Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He dresses in red turtlenecks beneath a brown coat with blue slacks, marred by beers. He sports a flattop hair cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. The war was a terrible time for him, and Tomi does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Tomi lived on a farm with his mother, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Ideals: Opinionated. Flaws: Ugly, Depressed. Bonds: Military, Family. Occupation: Dilettante

Voice: Complex vocabulary, royal

Attributes [hide]

Tomi Warmwater, Male Halfling Monk 1
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 13 (+1)7 (-2) 8 (-1)12 (+1)
Skills Acrobatics +0, Perception +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple +1

Possessions: 1000 cp.


Social Check DCs


Spring Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown wide-brimmed hat and brown clothes. His cinnamon fur is braided into rings. His eyes, though not visible through his cowl, are green.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born on a small isolated farm. He was an apprentice working in his mother's forge. He became a Blacksmith soon after.

Motivation: He is not mentally stable, and does not behave rationally; and further expansion of business

Flaws: Greedy, Insane. Bonds: Immigrant, Religious, Nature, Job. Occupation: Blacksmith

Voice: Soft and mumbly

Attributes [hide]

Spring Thundercloud, Male Tabaxi Warlock 3
Medium (6'5") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)10 (+0) 12 (+1)14 (+2)
Skills Intimidation +4, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 400 gp.


Social Check DCs


Andram Rescue, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man likes to wear ponchos typically of a light green in addition to tight pants. He has dyed his greying red hair a little too much giving a sharp red color. His eyes are likewise white. His teeth are yellowed and unaligned.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He enjoys reading and quiet.

History: A powerful wizard made him what he is. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He now spends his time doing works of charity.

Motivation: To share knowledge with the world.

Ideals: Philantrophist, Logical, Gifted. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Server

Voice: Deep voice with rolling R's

Attributes [hide]

Andram Rescue, Male Tiefling Fighter 2
Medium (6'9") Tiefling, Chaotic Neutral (CR 2)
Armor Class 7
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)4 (-3) 10 (+0)8 (-1) 9 (-1)9 (-1)
Skills Perception +1, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged -1 / 1d6-3, Grapple +1

Possessions: 130 gp. Alexandrite (400 gp). Peridot (50 gp). Black pearl (400 gp).


Social Check DCs

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