Halander Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. His golden hair is braided into rings. His gray eyes dart from person to person.
Personality: Stoic and calm, he prefers to meditate than take action. He is a ruthless business man, a trait he acquired from his father.
History: He was born on a small isolated farm. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He's repulsed by the PC.
Ideals: Disciplined, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Dyer
Voice: Pronounces O like U
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 5 (-3) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 2000 cp. Hematite (11 gp).
Richard Colby, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean brown cloak covering his clean studded leather, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. He wears a broad hat to cover his moderate length golden hair. He has a tattooed face.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born to a pair of adventurers, Richard grew up listening to his father's many stories. Richard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a Painter soon after.
Motivation: To prove his worth to the world; and to be a spice merchant again
Ideals: Impeccable. Flaws: Impulsive. Bonds: Adventurer, Job. Occupation: Painter
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 7
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 5 (-3) | 8 (-1) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1
Possessions: 1 Masterwork Common Melee.
Tana Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. She wears her silver hair down. Her face is scarred and worn.
Personality: Confrontational and typically high on some drug or another. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born several months after her mother was called into army service. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Doesn't want to be a Healer and was forced into it by her family.
Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Military, Family. Occupation: Healer
Voice: Pronounces O like U
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 25 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 12 (+1) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Celestial
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
Possessions: 150 gp.
Gynnie Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears suspenders and white workpants. Her shirt is grey, and she wears a heavy white leather apron most of the time. Her silver hair is cut short. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is business-like. She takes instructions and follows them to the letter. She always tries to repair and not replace. It was this mentality that drove her into the Masseuse business.
History: Gynnie was born in the east. At a young age she loved to build and create. Her mother was very strict, and drilled into her lessons on being the perfect lady. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her
Ideals: Professionalism, Persistence, Impeccable. Flaws: Ugly. Bonds: Poor. Occupation: Masseuse
Voice: Scratchy, weak
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 8 (-1) | 9 (-1) | 16 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Druidic, Elven
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 2000 cp.
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Their contribution stands as a beacon of hope for all adventurers!