Werydd Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: This tall, slender woman wears a fine chain shirt which she covers with grey colored cloaks and clothing. She has shaved her head bald. Her amber eyes are passionate and lively.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: She got into the Spice Merchant business at a young age. One day when Werydd was young, her mother was sewing while trying to overcome the flu, when suddenly her mother dropped to the ground dead. Her mother had died from a severe disease that was unknown to the village doctor. Werydd was heart-stricken from the event, and her father started working long hours to provde for them. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She is unsatisfied with her job; and a strong sense of loyalty to human people
Ideals: Logical. Flaws: PTSD, Racist. Bonds: Job, Family. Occupation: Spice Merchant
Voice: Slow speaker
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 8
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 13 (+1) | 10 (+0) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
Possessions: 80 gp. Tourmaline (40 gp).
Dalaba Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears a blue shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. She is muscular with a powerful set of arms. She has a long black ponytail with little hanging trinkets. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: She is extraordinarily eccentric. She is a font of random trivia from the lore and stories she has discovered
History: Born to a pair of adventurers, Dalaba grew up listening to her mother's many stories. There was a wharf not far from home where she often wandered off to fish. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She's repulsed by the PC; and to share knowledge with the world
Ideals: Logical. Flaws: Insane, Antagonistic. Bonds: Adventurer, Nature. Occupation: Crown-heir
Voice: Posh accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 12 (+1) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: Coral (100 gp).
Trail Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears bulky brown painted plate armor. Her black fur, when down, is lengthy. She has a dull look in her green eyes.
Personality: Overbrimming with self-confidence, Trail isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. She pushes her goals aggressively. She is also a coward if confronted.
History: She comes from a rich southern family. She struck it rich when she found rare goods in large quantities. She has drifted from career to career and currently works as a Ruler.
Motivation: To reunite with her old friends; and she is terrified, and will act out of fear
Ideals: Impeccable. Flaws: Fearful. Bonds: Rich, Job, Adventurer. Occupation: Ruler
Voice: Boston accent
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 7 (-2) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp. Alexandrite (800 gp). Moss agate (11 gp). Lapis lazuli (11 gp). 3 Antitoxin.
Tricking Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a faded coat and loose pants complete with deerstalker hat. Her white fur, when down, is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is able to make almost anything out of random pieces of junk.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. At a young age her father died while driving off some drow. Her mother being the stubborn sort decided to stay and helped train her in shortbow use. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tricking fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Several ex partners dislike her way of doing things and want revenge; and revenge
Ideals: Optimist, Gifted, Fighting. Flaws: Insane. Bonds: Enemies. Occupation: Interpreter
Voice: Draws out vowels
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 17 (+3) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 110 gp.
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