Olrok Bradly, Male Half-Orc [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears white trousers with grey and brown striped suspenders. He wears various colorful collared shirts. His whole body is exceptionally muscular. His long silver hair reaches down to his waist. He has a dull look in his amber eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. A few years later when the west was not economically sound they moved to his current location. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Many illithids want him driven away; and several ex partners dislike his way of doing things and want revenge
Ideals: Joker. Bonds: Immigrant, Military, Religious, Enemies. Occupation: Doctor
Voice: Eastern European accent
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 8 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 7 (-2) | 10 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1800 sp. Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Masterwork Musical instrument.
Seebo Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with small hat. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His chestnut hair is singed and shortened. He has a dull look in his hazel eyes.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He always tries to repair and not replace. It was this mentality that drove him into the Crown-heir business.
History: The child of western immigrants he idolized his father. Seebo was born on a far western desert where he grew up under the tutelage of his father, an expert Crown-heir. He struck the Crown-heir job and began his own company from there.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Persistence. Flaws: Ugly. Bonds: Criminal record, Immigrant, Job. Occupation: Crown-heir
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 15 (+2) | 9 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 gp.
Sweet Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her orange fur is kept up in a ponytail inside a small hat. Her copper eyes peer out from beneath her small pastel hat.
Personality: While she acts the brute, she is far gentler than she would appear. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. As a young adult she joined a group advocating for an improvement in Tabaxi conditions. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Regain custody of her daughter; and obtaining odd cultural tiefling artifacts is her passion
Ideals: Fighting. Flaws: Racist. Bonds: Religious, Family, Adventurer. Occupation: Architect
Voice: Indian accent
Attributes [hide]
Medium (4'10") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 16 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Goblin, Undercommon, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
Daar Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears very tight pants and wife beaters, though occasionally she sports a black coat. Her silver crest is drawn into a tight pony tail with a butterfly scrunchie. Her eyes are gold and she is always smoking a pipe.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She does not believe in violence as a means to an end. She is a dedicated Barber but believes her peers are too gung-ho.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She took every job she could get her hands on, but the opportunities for Dragonborns in the west were limited. She left for the west, certain she would find work there.
Motivation: A deep hatred of goblins; and wants to have a good time and be beloved
Ideals: Optimist, Pacifist. Bonds: Slave, Immigrant. Occupation: Barber
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 2)
Armor Class 9
Hit Points 11 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 3 (-4) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Draconic, Halfling
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple +5
Possessions: 300 gp.
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