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NPC Generator

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Advanced [show]


Drusilia Koehlanna, Female Elf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears bulky blue painted plate armor. She has styled her auburn hair well, parting it to the right. She has several tiny emerald earrings on each ear.

Personality: She is a hateful person. She taunts others and blames them for her problems. Around other people she will do her best to conceal her emotions and appear jolly.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She has chosen to use the inheritance that was left to her frivolously. After a long history of fighting, Drusilia and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Flaws: Antagonistic, Shy. Bonds: Rich, Religious. Occupation: Bookbinder

Voice: Relaxed voice

Attributes [hide]

Drusilia Koehlanna, Female Elf Adept 1
Medium (5'2") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)12 (+1) 10 (+0)10 (+0)
Skills Athletics +5, Performance +2
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 160 gp.


Social Check DCs


Juliana Burton, Female Human [Permalink]

Personal [hide]

Description: This woman wears grey painted combat armor at almost all times. She is muscular with a powerful set of arms. Her black hair has been sun bleached extensively. She has green eyes.

Personality: Prone to second guessing herself, she comes off as nervous. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: She was born into a rich family. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She is searching for what she claims is her rightful reward.

Motivation: Several ex partners dislike her way of doing things and want revenge; and meet up once more with her childhood friend

Flaws: Shy. Bonds: Enemies, Rich, Adventurer. Occupation: Bounty Hunter

Voice: Russian accent

Attributes [hide]

Juliana Burton, Female Human Warrior 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)18 (+4) 12 (+1)15 (+2)
Skills Athletics +2, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon, Draconic, Aquan, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3

Possessions: 40 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ar-Karo Barlow, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His clothes are grease stained in places. His hair is short and blonde. His green eyes are passionate and lively.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Ar-Karo was born with his father's beautiful face. Ar-Karo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and to reunite with his old friends

Flaws: Fearful. Bonds: Adventurer, Poor, Immigrant, Attractive. Occupation: Scribe

Voice: pre-pubescent

Attributes [hide]

Ar-Karo Barlow, Male Half-Orc Cleric 1
Medium (6'9") Half-Orc, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 7 (-2)11 (+0) 12 (+1)9 (-1)
Skills Intimidation +1, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Veit Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft white waves gently in the breeze. His white hair is slicked back into a classic pompadour. His face is scarred and worn.

Personality: While he acts the brute, he is far gentler than he would appear. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Veit is combative with any and all who dare try his patience in the slightest.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he is greedy

Ideals: Athletic, Fighting, Justice. Flaws: Ugly. Bonds: Rich. Occupation: Barrister

Voice: Sighs a lot, exhausted

Attributes [hide]

Veit Eversharp, Male Dwarf Rogue 1
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)14 (+2) 12 (+1)8 (-1)
Skills History +4, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 70 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (50 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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