Millicent Walpole, Female Human [Permalink]
Personal [hide]
Description: She wears a brown collared shirt and black skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. She has a moderate pudge and is not very fit. Her blonde hair is still thick. She tend to wears goggles to shield her eyes.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She also hits on women, regardless of circumstances.
History: She was born several months after her father was called into army service. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Painter work with an outfit from a few towns over. Painter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Painter.
Motivation: A deep hatred of illithids; and wants a kiss
Flaws: Antagonistic. Bonds: Has a crush, Military, Job, Enemies. Occupation: Painter
Voice: Sore throat, cough
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 110 gp. 1 Superior lock.
Kite Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his cinnamon fur in a pixie cut. His otherwise smooth face is marked with small tiny scars.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He invites people to come help in his community garden.
History: He was born several months after his father was called into army service. He helped his father out around the business and became quite the natural. He is searching for what he claims is his rightful reward.
Motivation: He is unsatisfied with his job; and he wants nothing more than to rejoin the army
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Military, Job. Occupation: Navigator
Voice: Gruff and masculine
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Sylvan, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 120 gp.
Gale Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing a long, brown, dusty cloak. His fur, while still mostly orange, has prominent grey streaks. His face is covered beneath a completely black helmet.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 3 years.
Motivation: To pay off his debts; and further expansion of business
Ideals: Joker. Flaws: Secretive. Bonds: Military, Job, Debt. Occupation: Bricklayer
Voice: Excited and jittery
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 7 (-2) | 12 (+1) | 4 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: Just what you see.
Anne Rylan, Female Human [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her hair is greying and her face has many wrinkles. She wears large thick round spectacles.
Personality: She is mildly Human supremacist, though she does not identify as such. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Anne was born on a far western island where she grew up under the tutelage of her mother, an expert Jeweler. She left for the west, certain she would find work there.
Motivation: Half-Orc compassion; and to get a good night's sleep
Flaws: Racist, Disease, Insomniac. Bonds: Immigrant, Criminal record. Occupation: Jeweler
Voice: Soft and mumbly
Attributes [hide]
Medium (4'11") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 18 (+4) | 11 (+0) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
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