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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Jo Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a faded coat and loose pants complete with wide-brimmed hat. She sports a flattop hair cut. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.

Personality: A deeply religious woman she believes everything happens for a reason. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A powerful slaver made her what she is. She found a children's book about a Halfling Commoner who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now travels the world, in search of power and loot.

Motivation: Meet up once more with her childhood friend.

Ideals: Joker. Bonds: Attractive, Religious, Mentor, Adventurer. Occupation: Gardener

Voice: Breathy voice

Attributes [hide]

Jo Kettlewhistle, Female Halfling Commoner 3
Small (3'2") Halfling, Lawful Evil (CR 3)
Armor Class 9
Hit Points 9 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 11 (+0)9 (-1) 10 (+0)11 (+0)
Skills Nature +1, Performance +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: Just what you see.


Social Check DCs


Oriff Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She dresses like a well dressed Map Maker does. With bright black hair. This brown eyed easterner is not easily forgotten.

Personality: Eccentric and domineering, Oriff will drive conversation. She pushes her goals aggressively. She is also a coward if confronted.

History: When she was but 4 years old her parents immigrated from the east. Oriff was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Oriff decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She struck the Map Maker job and began her own company from there.

Motivation: She is a bit of a kleptomaniac; and she has comitted a past crime that haunts her to this day

Ideals: Extrovert. Flaws: Fearful. Bonds: Job, Immigrant, Criminal record. Occupation: Map Maker

Voice: Hissing voice

Attributes [hide]

Oriff Foamtankard, Female Dwarf Ranger 2
Medium (3'9") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)12 (+1) 5 (-3)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 7
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 600 sp.


Social Check DCs


Clerebold Whitby, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears tattered old clothes. His skin is also unnaturally pale. His red hair and beard is wavy and long. His green eyes dart from person to person.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He misses his home and complains about the freezing weather, even in summer.

History: He was raised in a island tribe. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Clerebold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his absent mother

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Immigrant, Nature. Occupation: Crown-heir

Voice: Speaks with lips pursed

Attributes [hide]

Clerebold Whitby, Male Human Rogue 2
Medium (5'10") Human, Lawful Evil (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)10 (+0) 15 (+2)10 (+0)
Skills Arcana +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: Zircon (70 gp). Jade (70 gp). 1 Superior lock.


Social Check DCs


Norman Eathalena, Male Half-Elf [Permalink]

Personal [hide]

Description: This man very much looks the part of a Masseuse. He is muscular with a powerful set of arms. He has shaved his head bald. He has gray eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He is a Succubi in disguise. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has drifted from career to career and currently works as a Masseuse.

Motivation: Wants to open a new tavern; and he has comitted a past crime that haunts him to this day

Flaws: Antagonistic, Hedonist. Bonds: Job, Adventurer, Criminal record. Occupation: Masseuse

Voice: French accent

Attributes [hide]

Norman Eathalena, Male Half-Elf Rogue 1
Medium (5'5") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)8 (-1) 14 (+2)13 (+1)
Skills Athletics +2, Religion +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 3000 cp.


Social Check DCs

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