Nogu Clinton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She dresses well, wearing white shirts, loose pants, and blazers most of the time. Her long auburn hair is drawn into a two foot long braid. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Nogu is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: Nogu was born in the west. At a young age she loved to build and create. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure; and she uses money and sex appeal to get what she needs
Ideals: Extrovert, Persistence. Bonds: Attractive, Immigrant, Rich. Occupation: Shepherd
Voice: Relaxed voice
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 9 (-1) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: Just what you see.
Salasar Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: This western man typically wears a sleeveless long coat of deep green leather and dull violet iron scale mail. His clothes are grease stained in places. His long black crest is drawn into a two foot long braid. His eyes are likewise red.
Personality: He is mildly Dragonborn supremacist, though he does not identify as such. He believes the world needs to unite to get rid of gnolls once and for all.
History: Born to a poor family in the city he treasured whatever gifts he got. Salasar was born on a far western forest where he grew up under the tutelage of his mother, an expert Spice Merchant. He got away from his former life and has fallen to alcoholism.
Motivation: A deep hatred of gnolls; and dwarven compassion
Flaws: Racist, Addict. Bonds: Poor, Immigrant, Enemies. Occupation: Spice Merchant
Voice: Switch between two voices
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 12 (+1) | 8 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 90 gp.
Quick Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She stands about 5'7" and wears a simple pastel robe with grey stripes complete with hood. Her left leg appears badly burned and disfigured. She has moderate length lavender fur. Her fierce green eyes like to dwell on things.
Personality: Calm and collected, she is a well trained Apothecary. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Gifted from a young age, Quick studied abroad. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Apothecary. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She'd like to take her coworkers down a peg; and she has money and likes to spend it
Ideals: Justice, Gifted. Bonds: Job, Rich. Occupation: Apothecary
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 150 gp.
Cloak Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and dresses well, wearing brown shirts, loose pants, and blazers most of the time. His fur is cut close to his head. His yellow eyes are passionate and lively.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: A rival would like him out of the picture; and he has decided he is irredeemable
Ideals: Athletic. Flaws: Depressed, Insane. Bonds: Attractive, Criminal record. Occupation: Shoemaker
Voice: Jamaican accent
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 800 sp.
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