Tiaathque Raethran, Female Elf [Permalink]
Personal [hide]
Description: She wears a blue tunic with red highlights, and long brown pants that bunch up around her shoes. She carries a battered trident and tarnished greataxe as well. Her chestnut hair is well kept. Her eyes are violet and catlike.
Personality: She is happy with her job as a Architect. She turns her eye from what people do, preferring to live and let live. She enjoys reading and quiet.
History: Born to a Priest, her mother struggled to pay the bills. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has taken up work as a Architect and fed both sides of the war false information with the goal of increasing casualties.
Motivation: To get a good night's sleep; and she is unsatisfied with her job
Ideals: Fighting, Logical. Flaws: PTSD, Insomniac. Bonds: Job, Poor. Occupation: Architect
Voice: Spits and sputters
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 10 (+0) | 9 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp.
Akmen Harm, Male Tiefling [Permalink]
Personal [hide]
Description: He wears long strands of sapphire and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. His red hair is lengthy and is close to two feet long. His gold eyes dart from person to person.
Personality: He is extraordinarily eccentric. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Akmen took refuge in the old dungeon and found the beat up greataxe and armor he uses now. He is untrained/undisciplined, which makes him dangerous.
Motivation: Money/treasure.
Ideals: Gifted. Flaws: Insane, Impulsive. Bonds: Rich, Nature. Occupation: Stableman
Voice: Old Prospector
Attributes [hide]
Medium (5'8") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 330 gp.
Horhog Coombs, Male Half-Orc [Permalink]
Personal [hide]
Description: He is in excellent shape and is generally shirtless and showing off his tattooed chest. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He has several tiny jet earrings on each ear.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. He's since become an addict/alcoholic.
Motivation: He is content; and to end his boredom
Ideals: Athletic, Joker. Flaws: Mundane, Addict. Bonds: Rich. Occupation: Tanner
Voice: Dutch accent
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 10 (+0) | 7 (-2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 140 gp.
Efferil Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears light armors faded through time and improper care. His chestnut hair is smooth and relatively long. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: Efferil speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a very good compulsive liar and kleptomaniac.
History: Efferil lived on a farm with his mother, near the main road leading to a nearby town. He was taken from his home at a very young age. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Doesn't want to be a Carpenter and was forced into it by his family.
Ideals: Impeccable. Bonds: Criminal record, Family, Slave. Occupation: Carpenter
Voice: Smooth and feminine
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 8 (-1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
