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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Ea Rumor, Female Tiefling [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat, and carries shortspears. Her blue hair is still thick. Her red eyes dart from person to person.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She always tries to repair and not replace. It was this mentality that drove her into the Shepherd business.

History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Her religion dominates her actions.

Ideals: Fighting, Persistence. Flaws: Depressed. Bonds: Religious, Enemies. Occupation: Shepherd

Voice: Creaky witch voice

Attributes [hide]

Ea Rumor, Female Tiefling Expert 1
Medium (6'3") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)7 (-2) 10 (+0)10 (+0)
Skills Investigation +0, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 gp. Rose (50 gp).


Social Check DCs


Fibblestib Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing right leg. He very much looks the part of a Locksmith. He wears his hair in dreadlocks. His ears are large.

Personality: He is irascible and easily irritated. He also has developed a complete distrust of the Actor profession.

History: Fibblestib was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He's also a talented Actor, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Locksmith

Voice: Timid voice

Attributes [hide]

Fibblestib Murnig, Male Gnome Warrior 1
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 13 (+1)13 (+1) 12 (+1)10 (+0)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2

Possessions: 30 pp.


Social Check DCs


Lamlis Durkin, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a violet armored body suit, with a simple tan line shooting up and back down. He has no hair. His eyes are gray.

Personality: He is calm most of the time but flees social interaction. He is obsessed with a lost civilization.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gypsy cursed him at a young age, leading to his ugly appearance. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Adventurer

Voice: Sighs a lot, exhausted

Attributes [hide]

Lamlis Durkin, Male Half-Elf Fighter 1
Medium (5'7") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)8 (-1) 8 (-1)15 (+2)
Skills Arcana +1, Medicine +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 120 gp.


Social Check DCs


Theobald Klein, Male Half-Elf [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he has a large yellow mantle and cape that has been intricately interwoven into his black robe. His white hair is long and unkept. He wears round tiny glasses practically rammed into his face.

Personality: He dislikes all the random violence that takes place in the west. As long as the job gets done he does not care how it got done.

History: He was raised in a mountains tribe. When Theobald reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and he wants nothing more than to rejoin the army

Ideals: Pacifist, Professionalism. Flaws: Ugly. Bonds: Nature, Military. Occupation: Glassblower

Voice: Prounounces S like Z

Attributes [hide]

Theobald Klein, Male Half-Elf Warrior 2
Medium (5'8") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 10 (+0)8 (-1) 17 (+3)14 (+2)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 280 gp.


Social Check DCs

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