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NPC Generator

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Advanced [show]


Nadarr Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep black leather and dull green iron scale mail. He is portly but not overly obese. His crest is white and very short. His gold eyes are slightly larger than normal.

Personality: He is a Dyer first and foremost. He believes firmly that knowledge should be universal. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform In the meantime he has taken over work as a Dyer and occasionally as a mercenary.

Motivation: To get a good night's sleep; and he has decided he is irredeemable

Flaws: Insomniac. Bonds: Job, Criminal record, Slave, Adventurer. Occupation: Dyer

Voice: Scratchy, weak

Attributes [hide]

Nadarr Daardendrian, Male Dragonborn Fighter 2
Medium (6'2") Dragonborn, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 8 (-1)13 (+1) 11 (+0)11 (+0)
Skills Acrobatics +4, Intimidation +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 200 sp.


Social Check DCs


Burgell Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'6" and usually wears his blue robe and has his sickle always slung over his shoulder. His left hand appears badly burned and disfigured. He is bald on top and has large black tufts of hair around his ears. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Guard kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture; and seeks redemption

Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Guard

Voice: Pirate accent

Attributes [hide]

Burgell Pingun, Male Gnome Expert 1
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)11 (+0) 14 (+2)10 (+0)
Skills Arcana +2, Performance +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 100 gp. 1 Everburning torch.


Social Check DCs


Greethen Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. His crest is rusty and very short. His fair skin shows little sign of his aristocratic breeding.

Personality: He can speak with the recently deceased. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Because his father participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Gifted. Bonds: Attractive, Immigrant, Enemies, Adventurer. Occupation: Assassin

Voice: Mumbles to self between sentences

Attributes [hide]

Greethen Umbyrphrael, Male Dragonborn Cleric 2
Medium (6'2") Dragonborn, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 7 (-2)11 (+0) 6 (-2)10 (+0)
Skills Investigation +2, Stealth +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2000 cp. 1 Breastplate.


Social Check DCs


Adrex Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: This northern man wears baggy green pantaloons and a brown scarf. His clothes are grease stained in places. His copper crest is matted, messy, and big. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born in the north. When money was particularly tight he was walking through alleys when he overheard a Shipwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the north, certain he would find work there.

Motivation: Sabotage a competitor; and he's repulsed by the pc

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Shipwright

Voice: Spanish accent

Attributes [hide]

Adrex Kimbatuul, Male Dragonborn Monk 2
Medium (6'8") Dragonborn, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)13 (+1) 15 (+2)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 310 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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