Hugolina Acton, Female Human [Permalink]
Personal [hide]
Description: She wears a brown cloak and cross-gartered white stockings. She carries with her a set of lances on her belt, each one with a jet on the hilt. Her golden hair is still thick. Her eyes are a pleasant violet.
Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She never wears the same outfit twice, unless she absolutely has to.
History: She was born to loving parents in a slum to the north. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hugolina fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She has comitted a past crime that haunts her to this day.
Ideals: Fighting, Artistic. Bonds: Attractive, Poor, Criminal record. Occupation: Barber
Voice: Relaxed voice
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Druidic, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. 1 Superior lock.
Valida Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She is dressed in earthy colors with a brown and white handkerchief worn on her right side. Her golden hair is greying along the sides and has receded to reveal a widow's peak. She wears crescent spectacles with a black brim.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She helped her father out around the business and became quite the natural. She's also a talented Bookbinder, but doesn't like to broadcast it.
Motivation: Retire the richest woman in the east; and she has money and likes to spend it
Ideals: Entrepeneur. Flaws: Secretive. Bonds: Rich, Religious, Job. Occupation: Carpenter
Voice: Can't modulate volume
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 18 (+4) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: Just what you see.
Ronwe Torment, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a green shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. She is physically well-built. Her blue hair is drawn into a tight pony tail with a dagger scrunchie. She wears round tiny glasses practically rammed into her face.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Map Maker arts, while her mother instructed her in etiquette, music and courtly manner. Like her father and her brother before her, after school she went straight into learning to become a Map Maker. She has built up a small fortune and can afford her own way.
Motivation: She feels the way she acts is they only way to get by in the world; and balancing her hectic life and new map maker responsibilities is difficult
Ideals: Impeccable. Bonds: Attractive, Has a crush, Rich, Job. Occupation: Map Maker
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'7") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 10 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2
Possessions: 2000 cp.
Margery Westbrook, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears light armors faded through time and improper care. Her hair is chestnut and curly. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is a bit of a xeno-phobe, disliking non-Humans.
History: When she was but 4 years old her parents immigrated from the east. As a young adult she joined a group advocating for an improvement in Human conditions. She moves from town to town, unable to find a place to settle.
Motivation: Tabaxi compassion; and she is not mentally stable, and does not behave rationally
Ideals: Passionate. Flaws: Addict, Racist. Bonds: Immigrant. Occupation: Beggar
Voice: Pronounces O like U
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 13 (+1) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +2
Possessions: Just what you see.
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