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NPC Generator

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Advanced [show]


Vezera Delmirev, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears a faded coat and loose pants complete with small hat. She has done her best to style her gold crest to look like a famous performer. Her red unseeing eyes seem to look past you.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When money was particularly tight she was walking through alleys when she overheard a Glassblower hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She moves from town to town, unable to find a place to settle.

Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and many goblins want her driven away

Ideals: Athletic. Flaws: Disease. Bonds: Enemies, Immigrant, Poor. Occupation: Glassblower

Voice: Switch between two voices

Attributes [hide]

Vezera Delmirev, Female Dragonborn Expert 2
Medium (6'5") Dragonborn, Lawful Good (CR 2)
Armor Class 10
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)12 (+1) 11 (+0)13 (+1)
Skills History +3, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 2000 cp. Star rose quartz (20 gp). Violet garnet (500 gp). 1 Masterwork Common Melee.


Social Check DCs


Eggren Phrahdrandon, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She carries with her a set of bastard swords, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. She has moderate length white crest. Her red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is able to fit into much smaller and tighter spaces than normal.

History: Eggren lived on a farm with her mother, near the main road leading to a nearby town. Her necromantic abilities were realized during a raid on her village. She tends to her Barkeep job now, and dutifully fulfills any obligations she has.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with her absent mother

Ideals: Fighting, Gifted. Flaws: Depressed. Bonds: Family, Job. Occupation: Barkeep

Voice: Pronounces O like U

Attributes [hide]

Eggren Phrahdrandon, Female Dragonborn Adept 1
Medium (6'3") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)8 (-1) 11 (+0)14 (+2)
Skills Animal Handling +2, Athletics +3
Senses Passive Perception 10
Languages
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 150 gp.


Social Check DCs


Nemeia Light, Female Tiefling [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She is physically well-built. Her purple hair is lengthy and is close to two feet long. She wears an eyepatch.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She served in the navy to pay for her family's outstanding loans. When Nemeia reached her early adolescence her Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army; and she seems to be bored by most things

Flaws: Ugly, Mundane, Insane. Bonds: Criminal record, Military. Occupation: Sculptor

Voice: Can't modulate volume

Attributes [hide]

Nemeia Light, Female Tiefling Expert 2
Medium (5'1") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)11 (+0) 14 (+2)17 (+3)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1000 cp. Onyx (20 gp).


Social Check DCs


Eva Martell, Female Half-Elf [Permalink]

Personal [hide]

Description: This fat western woman has a bulbous nose and is wearing a long, violet cloak. Her skin is also unnaturally pale. Her red hair is heavily combed to the right. Her violet eyes peer out from beneath her small violet hat.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She enjoys reading and quiet.

History: She was born at the edge of vast island. There was a wharf not far from home where she often wandered off to fish. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eva fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To end her boredom; and she seems to be bored by most things

Ideals: Joker, Logical, Fighting. Flaws: Ugly, Mundane. Bonds: Nature. Occupation: Butcher

Voice: Old Prospector

Attributes [hide]

Eva Martell, Female Half-Elf Monk 1
Medium (5'2") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)13 (+1) 10 (+0)16 (+3)
Skills Intimidation +5, Stealth +3
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 gp.


Social Check DCs

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