Dean Rothenel, Male Half-Elf [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears dark leathers with embroidery. His whole body is exceptionally muscular. His black hair has been sun bleached extensively. His ears are large.
Personality: Cocky and sure of himself, he believes he is the best Ruler born in the past three hundred years. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Dean was born in the north. At a young age he loved to build and create. He was an apprentice working in his mother's forge. Due to his spouse's obsession with being a Spice Merchant they were divorced and he won custody of their son. He worked as a Ruler, and he later adopted a second son.
Motivation: Balancing his hectic life and new Ruler responsibilities is difficult; and regain custody of his son
Ideals: Persistence. Flaws: Ugly. Bonds: Immigrant, Job, Family. Occupation: Ruler
Voice: Soft and mumbly
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 11 (+0) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
Possessions: 350 gp. 1 Masterwork Light wooden shield.
Seddit Fluke, Female Tiefling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears an entirely black suit with tan socks and a vest with buckled shoes. She keeps her black hair in a flapper bob. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. A few years later when the south was not economically sound they moved to her current location. Due to her spouse's obsession with being a Spice Merchant they were divorced and she won custody of their daughter. She worked as a Dilettante, and she later adopted a second daughter.
Motivation: Marry her sister to traveling adventurers; and doesn't want to be a dilettante and was forced into it by her family
Ideals: Athletic. Flaws: Insomniac, Antagonistic. Bonds: Immigrant, Family. Occupation: Dilettante
Voice: Spits and sputters
Attributes [hide]
Medium (5'5") Tiefling, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 8 (-1) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp.
Oppah Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Beneath her clothing is a huge mess of scar tissue. Her silver hair is lengthy. Her eyes are a pleasant blue.
Personality: Oppah wants to be seen as a stoic, levelheaded, noble Fighter, so she tries to act the part. She does a good job, for the most part... To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She is the product a well kept family trust fund and as such has never really known need. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now mingles about in high society.
Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it.
Ideals: Disciplined. Flaws: Fearful. Bonds: Rich, Slave, Enemies. Occupation: Seamstress
Voice: Thin and wheezing
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 6 (-2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4
Possessions: 160 gp. Tourmaline (60 gp).
Silvo Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: This man wears bulky red painted plate armor. He is muscular with a powerful set of arms. His long chestnut hair is drawn into a two foot long braid. His face is scarred and worn.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Silvo was raised in a hard working conservative environment. A gifted student he started as a Weaver, but he got bored and became a Spice Merchant. He became a Spice Merchant soon after.
Motivation: Sabotage a competitor.
Flaws: Ugly, Antagonistic, Fearful. Bonds: Job. Occupation: Spice Merchant
Voice: Eastern European accent
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 11 (+0) | 9 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Halfling
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
Possessions: 6000 cp.
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