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NPC Generator

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Advanced [show]


Pogranix Delmirev, Female Dragonborn [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She dresses in green turtlenecks beneath a yellow coat with white slacks. She has green crest. Her eyes are a pleasant red.

Personality: She is very quiet and rarely speaks above a whisper. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Born to a poor family in the city she treasured whatever gifts she got. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Seeks redemption; and she feels that her past leaves her morally obligated to help

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Criminal record, Poor. Occupation: Healer

Voice: Deep voice with rolling R's

Attributes [hide]

Pogranix Delmirev, Female Dragonborn Aristocrat 1
Medium (6'7") Dragonborn, True Neutral (CR 1)
Armor Class 8
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 15 (+2)8 (-1) 6 (-2)14 (+2)
Skills Athletics +3, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +0

Possessions: 300 sp. Coral (80 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Mary Othronus, Female Half-Elf [Permalink]

Personal [hide]

Description: A 5'6" northern woman, she wears a fancy yellow dress. Her golden hair is heavily combed to the left. She is very pretty but has cold, dead eyes.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. Her job bores her to no end. She has decided to make it more interesting.

History: Born to a pair of adventurers, Mary grew up listening to her father's many stories. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: She uses money and sex appeal to get what she needs; and to clean up the streets

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Criminal record, Guardian, Rich. Occupation: Mercenary

Voice: Smoker's lung

Attributes [hide]

Mary Othronus, Female Half-Elf Adept 1
Medium (5'6") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 7 (-2)9 (-1) 7 (-2)10 (+0)
Skills Animal Handling +0, Stealth +2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 40 gp.


Social Check DCs


Salanop Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a blue vest with golden trim over her white shirt. Her violet leather gloves and pants are well-kept, and her blue boots flare out at the collars. She sports a flattop hair cut. She tend to wears goggles to shield her eyes.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: Her father raised her in a mountain cabin. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Fortune-teller.

Motivation: She is wracked by social anxiety; and she is unsatisfied with her job

Flaws: Insomniac, Fearful. Bonds: Has a crush, Nature, Job. Occupation: Fortune-teller

Voice: Jittery and nervous

Attributes [hide]

Salanop Tarkelby, Female Gnome Rogue 2
Small (3'4") Gnome, Lawful Good (CR 2)
Armor Class 10
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)11 (+0) 12 (+1)13 (+1)
Skills Animal Handling +3, Investigation +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 1800 sp. 1 Masterwork studded leather.


Social Check DCs


Zephan Abstract, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He wears dull black sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. His dark red hair is matted, messy, and big. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.

Personality: He loves telling others what to do and how they should feel about things. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was turned out during the war. He and his family wandered north to less war torn lands. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Opinionated, Gifted. Flaws: Ugly, PTSD. Bonds: Family. Occupation: Actor

Voice: Tuts and clicks tongue

Attributes [hide]

Zephan Abstract, Male Tiefling Fighter 1
Medium (5'4") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)11 (+0) 12 (+1)13 (+1)
Skills Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 140 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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