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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Sannl Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is very fat, and tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has slicked back silver hair. She wears round tiny glasses practically rammed into her face.

Personality: She is very quiet and rarely speaks above a whisper. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born a particularly ugly child, much to the horror of her parents. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To share knowledge with the world; and she wants to meet her childhood hero

Ideals: Optimist, Logical. Flaws: Ugly, Shy. Bonds: Criminal record, Adventurer. Occupation: Gardener

Voice: Sighs a lot, exhausted

Attributes [hide]

Sannl Ungart, Female Dwarf Barbarian 1
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)5 (-3) 7 (-2)11 (+0)
Skills Intimidation +2
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 600 sp.


Social Check DCs


Yurk Fidget, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He dresses like a well dressed Engraver does. His blonde hair is thinning but still full. His eyes are gray and catlike.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: When he was but 4 years old his parents immigrated from the north. Yurk was born on a far northern forest where he grew up under the tutelage of his mother, an expert Engraver. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Shy, Impulsive. Bonds: Job, Immigrant. Occupation: Engraver

Voice: German accent

Attributes [hide]

Yurk Fidget, Male Half-Orc Monk 2
Medium (5'11") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 7 (-2)13 (+1) 11 (+0)4 (-3)
Skills Animal Handling +2, Performance -1
Senses Passive Perception 10
Languages Common, Orc, Goblin
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1300 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Watson Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'3" has a big stupid grin on his face most of the time. He is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft green waves gently in the breeze. He has done his best to style his golden hair to look like a famous performer. He wears large thick round spectacles.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Gifted from a young age, Watson studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ruler. He struck the Ruler job and began his own company from there.

Motivation: Further expansion of business.

Ideals: Opinionated, Gifted. Flaws: Terse. Bonds: Rich, Job. Occupation: Ruler

Voice: Squeaky

Attributes [hide]

Watson Warmwater, Male Halfling Warrior 1
Small (3'3") Halfling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 3 (-4)10 (+0) 9 (-1)12 (+1)
Skills Deception +3, History +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 sp. 1 Everburning torch.


Social Check DCs


Flask Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He is wearing the road beaten gear of a warrior. His gray fur is knotted and matted. His green eyes dart from person to person to random spaces in the air.

Personality: He is witty, but his monotone delivery comes off as unnerving He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in a small village he learned the ways of the warrior from his father. His father was a soldier and died while he was still young. Flask was left his father's suit of armor and trained in its use and care. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has a rivalry with the Church that dominates his actions; and he wants to meet his childhood hero

Ideals: Fighting, Joker. Bonds: Adventurer, Military, Rich, Religious. Occupation: Servant

Voice: Old Prospector

Attributes [hide]

Flask Of Passion, Male Tabaxi Fighter 1
Medium (6'2") Tabaxi, Lawful Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)12 (+1) 10 (+0)17 (+3)
Skills Arcana +3, Stealth +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 130 gp.


Social Check DCs

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