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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Norman Astley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. His golden hair is still thick. His amber eyes are passionate and lively.

Personality: This man loves painting and to teach people painting more than just about anything. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in a small desert village. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted necromantic powers by his dying sister.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Artistic, Gifted. Flaws: Insane. Bonds: Poor, Nature. Occupation: Weaver

Voice: pre-pubescent

Attributes [hide]

Norman Astley, Male Human Ranger 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 11 (+0)12 (+1) 9 (-1)7 (-2)
Skills Religion +3, Stealth +4
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp. 1 Banded mail.


Social Check DCs


Aura Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'8" and lanky with angular features, he is an attractive figure. He is wearing the road beaten gear of a warrior. His long gray fur is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and money/treasure

Ideals: Fighting, Artistic. Flaws: Disease. Bonds: Attractive, Adventurer, Rich. Occupation: Cook

Voice: Spits words with contempt

Attributes [hide]

Aura Of Clay, Male Tabaxi Commoner 1
Medium (6'8") Tabaxi, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)10 (+0) 9 (-1)5 (-3)
Skills Insight +1, Performance -1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 60 gp. 1 Everburning torch.


Social Check DCs


Mozfel Acton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a weathered and beat up set of banded mail beneath an oversized black coat. He wears a colorful flower in his blonde hair. He has a dull look in his blue eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Mozfel is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Mozfel was born the youngest of three triplets. Mozfel was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Courier. After a long history of fighting, Mozfel and his spouse have recently divorced.

Motivation: An old rival family wants him found.

Flaws: Antagonistic. Bonds: Attractive, Family, Immigrant. Occupation: Courier

Voice: pre-pubescent

Attributes [hide]

Mozfel Acton, Male Half-Orc Fighter 1
Medium (5'11") Half-Orc, Neutral Evil (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 9 (-1)9 (-1) 8 (-1)6 (-2)
Skills Athletics +5, Deception +0
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Gormogord Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has a slight overbite and is overall scrawny. He has no hair. His green eyes have a joyful gleam in them most of the time.

Personality: Stoic and calm, he prefers to meditate than take action. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in the north his family was never financially stable. Through the years after Gormogord was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Gormogord's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and to reunite with his old friends

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Mentor, Poor. Occupation: Jeweler

Voice: Dark and ominous

Attributes [hide]

Gormogord Stoutman, Male Halfling Commoner 3
Small (2'10") Halfling, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 13 (+1)9 (-1) 12 (+1)9 (-1)
Skills Arcana +1, Athletics +0
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp.


Social Check DCs

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