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NPC Generator

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Advanced [show]


Breena Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan cloak and cross-gartered yellow stockings. Her brown hair is greasy and uncared for. She has a dull look in her violet eyes.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is a font of random trivia from the lore and stories she has discovered

History: She was born in a small plains village. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. By chance she met her brother recently and the two have been together since.

Motivation: Doesn't want to be a Glassblower and was forced into it by her family.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Nature, Family. Occupation: Glassblower

Voice: growls and snarls, animalistic

Attributes [hide]

Breena Tarkelby, Female Gnome Bard 2
Small (3'2") Gnome, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 17 (+3)9 (-1) 11 (+0)10 (+0)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +0 / 1d6-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 320 gp.


Social Check DCs


Hubert Boleem, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'2" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in a clean yellow cloak covering his clean studded leather. His chestnut hair is matted, messy, and big. He wears large thick round spectacles.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in the north to a Interpreter, Hubert learned a great deal about his mother's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. He ran away from his former home and has been making his living as a Interpreter for the past few years.

Motivation: Nothing but the best is good enough for him; and balancing his hectic life and new interpreter responsibilities is difficult

Ideals: Philantrophist, Impeccable. Flaws: Ugly, PTSD. Bonds: Job. Occupation: Interpreter

Voice: Old thin voice

Attributes [hide]

Hubert Boleem, Male Half-Elf Bard 1
Medium (5'2") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)9 (-1) 10 (+0)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp. Amber (150 gp).


Social Check DCs


Ernest Trollope, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he likes to wear grey tank tops with blue pants. He has done his best to style his auburn hair to look like a famous performer. His eyes are hazel.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Regain custody of his daughter; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting. Bonds: Attractive, Nature, Criminal record, Family. Occupation: Mason

Voice: Prounounces S like Z

Attributes [hide]

Ernest Trollope, Male Human Rogue 1
Medium (6'6") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)10 (+0) 9 (-1)10 (+0)
Skills Performance +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 60 gp. Amber (160 gp). 1 Masterwork Common Melee.


Social Check DCs


Donella Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a quarterstaff, but if one is not available she will default to her scythe. She has a penchant for wearing a ring with an oversized topaz on her left hand. Her chestnut hair is matted, messy, and big. She has gleaming, smiling green eyes.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She is the product a well kept family trust fund and as such has never really known need. She was an apprentice working in her mother's forge. She inherited the family business which she has now maintained for 3 years.

Motivation: Further expansion of business; and money/treasure

Flaws: Ugly, Disease. Bonds: Rich, Job. Occupation: Mercenary

Voice: Sighs a lot, exhausted

Attributes [hide]

Donella Wildwander, Female Gnome Monk 2
Small (3'3") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 5 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)10 (+0) 7 (-2)11 (+0) 12 (+1)4 (-3)
Skills Insight +3, Religion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -2 / 1d6-4, Ranged +2 / 1d6+0, Grapple +0

Possessions: 130 pp.


Social Check DCs

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