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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Nora Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She wears many layers of old clothing at all times. Her whole body is exceptionally muscular. Her black hair, when down, is lengthy. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Flattery will make her almost putty in your hands.

History: Nora lived on a farm with her mother, near the main road leading to a nearby town. She took every job she could get her hands on, but the opportunities for Dwarves in the east were limited. By chance she met her sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of her sister; and doesn't want to be a carpenter and was forced into it by her family

Flaws: Ugly, Shy, Selfish. Bonds: Poor, Immigrant, Family. Occupation: Carpenter

Voice: Low and grunting

Attributes [hide]

Nora Dankil, Female Dwarf Rogue 1
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)9 (-1) 8 (-1)13 (+1)
Skills Animal Handling +1, Investigation +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 90 gp. Tiger eye turquoise (13 gp).


Social Check DCs


Maynild Lindsey, Female Human [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears her blonde hair up. Her hazel eyes dart from person to person to random spaces in the air.

Personality: Confrontational and typically high on some drug or another. She has a habit of throwing herself into exceedingly dangerous situations.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better world.

Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero

Ideals: Artistic. Flaws: Addict, Impulsive. Bonds: Adventurer. Occupation: Bricklayer

Voice: Soft and mumbly

Attributes [hide]

Maynild Lindsey, Female Human Warlock 1
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 8 (-1)12 (+1) 6 (-2)11 (+0)
Skills Acrobatics +1, Nature +3
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: Azurite (7 gp).


Social Check DCs


Ilde Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She is in excellent shape and typically wears a sleeveless long coat of deep grey leather and dull green iron scale mail. Her silver hair is cut short. Her eyes are a pleasant hazel.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She also has developed a complete distrust of the Herbalist profession.

History: Sold as a small child to a wizard, Ilde was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she feels that her past leaves her morally obligated to help

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Mentor, Criminal record. Occupation: Priest

Voice: Hard of hearing, loud

Attributes [hide]

Ilde Dankil, Female Dwarf Monk 1
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)12 (+1) 10 (+0)8 (-1)
Skills Sleight of Hand +4, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 100 sp.


Social Check DCs


Thea Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears loose pants and a collared shirt complete with sweater beneath her coat. She sports a flattop hair cut. Her fierce gray eyes like to dwell on things.

Personality: She is mildly Halfling supremacist, though she does not identify as such. She is able to make almost anything out of random pieces of junk.

History: Born in the west her family was never financially stable. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Thea grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Thea. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She has a crush on the local Sage; and to settle down with her crush

Ideals: Gifted. Flaws: Racist. Bonds: Poor, Criminal record, Has a crush. Occupation: Tanner

Voice: Rolls R's

Attributes [hide]

Thea Thorngage, Female Halfling Expert 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 9 (-1)13 (+1) 7 (-2)3 (-4)
Skills Arcana +3, Religion +3
Senses Passive Perception 8
Languages Common, Halfling, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2

Possessions: 300 sp.


Social Check DCs

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