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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Raam Ignominy, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear black pants and tee shirts. His blue hair is lengthy and is close to two feet long. His face is scarred and worn.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. He is obsessed with a lost civilization.

History: Sold as a small child to a slaver, Raam was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He is searching for what he claims is his rightful reward.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Justice. Flaws: Ugly. Bonds: Adventurer, Mentor, Family. Occupation: Gardener

Voice: Uses lots of figures of speech

Attributes [hide]

Raam Ignominy, Male Tiefling Expert 1
Medium (5'6") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)10 (+0) 10 (+0)11 (+0)
Skills Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 100 sp.


Social Check DCs


Burgell Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses in collared shirts and wears a proper scarf over his head. His hair is black and curly. He is baby faced.

Personality: This man loves music and to teach people music more than just about anything. He also has developed a complete distrust of the Merchant profession.

History: Born in the west his family was never financially stable. He helped his mother out around the business and became quite the natural. He got away from his former life and has fallen to alcoholism.

Motivation: A need for knowledge about a nearby landmark; and to be a merchant again

Ideals: Artistic. Flaws: Addict. Bonds: Job, Poor, Adventurer. Occupation: Slave Trader

Voice: American accent

Attributes [hide]

Burgell Shadowcloak, Male Gnome Rogue 1
Small (3'7") Gnome, Chaotic Good (CR 1)
Armor Class 8
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 15 (+2)14 (+2) 7 (-2)7 (-2)
Skills Deception +0, Perception +0
Senses Passive Perception 10
Languages Common, Gnome, Terran, Infernal
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1

Possessions: 400 sp.


Social Check DCs


Maynild Accord, Female Half-Elf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Half-Elf, and stands approximately 5'3". She wears yellow robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a dagger, but if one is not available she will default to her kukri, and her gloved hand is found clutching a kukri. Her golden hair is lengthy. Her otherwise smooth face is marked with small tiny scars.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. A friendly and beautiful Half-Elf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Maynild lived on a farm with her mother, near the main road leading to a nearby town. She was taken from her home at a very young age. She has dedicated herself to building a better trade route.

Motivation: Find a way to reverse the transformation of her brother.

Bonds: Adventurer, Attractive, Family, Slave. Occupation: Miner

Voice: Gruff and masculine

Attributes [hide]

Maynild Accord, Female Half-Elf Expert 1
Medium (5'3") Half-Elf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 7 (-2)5 (-3) 6 (-2)6 (-2)
Skills Deception +0, Stealth +1
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 30 gp. 1 Masterwork Common Melee.


Social Check DCs


Osco Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. With a patchy golden beard and wild golden hair. His face is scarred and worn.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised in a white middle class family as the only child. He struck it rich when he found rare goods in large quantities. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is greedy; and he is content

Ideals: Optimist. Flaws: Ugly, Mundane. Bonds: Rich, Military. Occupation: Barrister

Voice: Can't modulate volume

Attributes [hide]

Osco Sunmeadow, Male Halfling Barbarian 2
Small (3'0") Halfling, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)14 (+2) 7 (-2)12 (+1)
Skills Sleight of Hand +1, Survival +0
Senses Passive Perception 8
Languages Common, Halfling, Sylvan, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 330 gp. 1 Silver holy symbol.


Social Check DCs

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