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NPC Generator

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Advanced [show]


Elysande Hallewell, Female Human [Permalink]

Personal [hide]

Description: This woman wears an entirely grey suit with brown socks and a vest with buckled shoes. She is muscular with a powerful set of arms. Her auburn hair is matted, messy, and big. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She comes from a rich eastern family. Through the years after Elysande was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Elysande's mother didn't care for her much, and the feeling was mutual. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Joker. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Body Guard

Voice: Whispers

Attributes [hide]

Elysande Hallewell, Female Human Druid 1
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 7 (-2)8 (-1) 8 (-1)6 (-2)
Skills Insight +1, Nature +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Thorpe Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many brown ritualistic tattoos. He is wearing the road beaten gear of a warrior. His silver hair is greasy and uncared for. He has blue eyes and a white hat with a brown feather.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Jeweler arts, while his father instructed him in etiquette, music and courtly manner. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has money and likes to spend it.

Ideals: Fighting. Flaws: Ugly, Secretive. Bonds: Job, Rich, Family. Occupation: Jeweler

Voice: Strong lisp

Attributes [hide]

Thorpe Goldfound, Male Halfling Commoner 1
Small (3'4") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 15 (+2)6 (-2) 11 (+0)9 (-1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 50 gp. Brown-green garnet (60 gp).


Social Check DCs


Mardnab Dunben, Female Gnome [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She carries with her a set of halberds on her belt, each one with a aquamarine on the hilt. She keeps her golden hair in a pixie cut. This amber eyed westerner is not easily forgotten.

Personality: She speaks before she thinks and is too direct. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: When she was but 4 years old her parents immigrated from the west. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mardnab fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove her worth to the world; and she doesn't get along with people that don't share her tastes

Ideals: Fighting, Impeccable. Flaws: Impulsive. Bonds: Immigrant. Occupation: Shipwright

Voice: Aggressive tone

Attributes [hide]

Mardnab Dunben, Female Gnome Druid 1
Small (3'0") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)7 (-2) 4 (-3)15 (+2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 160 gp.


Social Check DCs


Simon Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is physically well-built. He has moderate length black hair. His ears are large.

Personality: He speaks before he thinks and is too direct. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to loving parents in a slum to the west. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted divine powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Tailor

Voice: Australian accent

Attributes [hide]

Simon Marlee, Male Human Sorcerer 1
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)11 (+0) 9 (-1)18 (+4)
Skills History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 90 gp.


Social Check DCs

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