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NPC Generator

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Advanced [show]


Ella Garrick, Female Gnome [Permalink]

Personal [hide]

Description: She is a mite stocky and wears clothing that is held on in multiple layers but all of it is in poor condition. She sports a flattop hair cut. She has a tattooed face.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. The war was a terrible time for her, and Ella does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was raised in a plains tribe. Her father was a soldier and died while she was still young. Ella was left her father's suit of armor and trained in its use and care. She bought a pickaxe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She loathes her own lifestyle.

Ideals: Joker. Flaws: Depressed. Bonds: Poor, Military, Nature. Occupation: Beggar

Voice: Scandinavian accent

Attributes [hide]

Ella Garrick, Female Gnome Barbarian 2
Small (3'5") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 26 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)11 (+0) 9 (-1)5 (-3)
Skills Deception -1, Persuasion -1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Katherine Ansley, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many white ritualistic tattoos. She wears silk and lounges about seductively. Her long silver hair reaches down to her waist. Her half smiles and green eyes are beguiling and draw you in.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She always tries to repair and not replace. It was this mentality that drove her into the Bricklayer business.

History: She was born in the south. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She feels that her past leaves her morally obligated to help; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Persistence. Flaws: Emotional. Bonds: Attractive, Immigrant, Criminal record. Occupation: Bricklayer

Voice: Jamaican accent

Attributes [hide]

Katherine Ansley, Female Human Rogue 1
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 6 (-2)17 (+3) 8 (-1)14 (+2)
Skills Athletics +2, History +5
Senses Passive Perception 9
Languages Common, Draconic, Halfling, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +5

Possessions: 130 gp. 1 Banded mail.


Social Check DCs


Kite Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a fancy brown dress. She has dyed her greying brown fur a little too much giving a sharp brown color. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was raised in a mountains tribe. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She desires power and/or immortality; and her religion dominates her actions

Ideals: Disciplined. Flaws: Insomniac. Bonds: Attractive, Religious, Nature, Adventurer. Occupation: Masseuse

Voice: Sighs a lot, exhausted

Attributes [hide]

Kite Of Spirit, Female Tabaxi Wizard 2
Medium (5'0") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)10 (+0) 5 (-3)15 (+2)
Skills Perception -1, Survival -1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 6000 cp.


Social Check DCs


Whurbin Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is white and very short. His eyes are likewise violet. His teeth are white and perfect.

Personality: He dislikes all the random violence that takes place in the south. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Whurbin was born on a far southern forest where he grew up under the tutelage of his mother, an expert Merchant. He moves from town to town, unable to find a place to settle.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Pacifist. Bonds: Immigrant, Attractive, Adventurer, Military. Occupation: Merchant

Voice: Irish accent

Attributes [hide]

Whurbin Hammerstone, Male Dwarf Barbarian 1
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)13 (+1) 8 (-1)7 (-2)
Skills Arcana +3, Investigation +3
Senses Passive Perception 9
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 120 gp. Jade (100 gp).


Social Check DCs

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