Gildmak Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: A 2'10" eastern man, he is wearing the road beaten gear of a warrior. His moppish golden hair is in a traditional bowl cut. His face is covered beneath a completely black helmet.
Personality: He hates Halflings with a passion. As such he is filled with self loathing. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: He got into the Engraver business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Engraver. He ran away from his former home and has been making his living as a Engraver for the past few years.
Motivation: Further expansion of business; and tiefling compassion
Ideals: Fighting, Artistic. Flaws: Racist. Bonds: Job, Slave. Occupation: Engraver
Voice: Speaks with a cold
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 0 |
Possessions: 2000 cp. Eye agate (16 gp). 1 Banded mail.
Bertram Reedfellow, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 3'0". He does not wear sleeves and tends to eschew shirts when he can avoid it. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He wears large thick round spectacles.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Retire the richest man in the east; and several ex partners dislike his way of doing things and want revenge
Ideals: Disciplined, Entrepeneur. Flaws: Fearful. Bonds: Poor, Enemies. Occupation: Fortune-teller
Voice: Dark and ominous
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 15 (+2) | 11 (+0) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
Possessions: 240 gp. Deep blue spinel (200 gp).
Rosalind Huxley, Female Human [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care. She is bristling with hidden weapons, mostly daggers and kukris. Sporting a blonde mohawk this woman's hair draws a lot of attention. She has a dull look in her green eyes.
Personality: Overbrimming with self-confidence, Rosalind isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Rosalind lived on a farm with her father, near the main road leading to a nearby town. Rosalind was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Rosalind decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has recently gotten a pet goose that steals things from people.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Impeccable. Bonds: Criminal record, Enemies, Family. Occupation: Cook
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 1 Masterwork Light wooden shield.
Damakos Allure, Male Tiefling [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a black and yellow robe with the hood down. He is physically well-built. His chestnut hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Over the years he perfected his riding and shooting skills. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He is compelled to act according to his religious beliefs; and he's repulsed by the pc
Ideals: Artistic. Flaws: Antagonistic. Bonds: In love, Nature, Religious. Occupation: Detective
Voice: Excited and jittery
Attributes [hide]
Medium (5'3") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 10 (+0) | 12 (+1) | 8 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 cp.
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