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NPC Generator

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Advanced [show]


Eberk Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a perfectly clean shirt and pair of pants. His red hair is lengthy and is close to two feet long. His eyes are likewise hazel.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Sold as a small child to a brothel owner, Eberk was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Since then, he has sought to make the best of life.

Motivation: Meet up once more with his childhood friend; and wants to open a new tavern

Ideals: Optimist. Bonds: Attractive, Job, Mentor, Criminal record, Adventurer. Occupation: Herbalist

Voice: Forgets to breathe while speaking

Attributes [hide]

Eberk Daraln, Male Dwarf Commoner 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 17 (+3)10 (+0) 6 (-2)9 (-1)
Skills Animal Handling +0, Nature +2
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1300 sp.


Social Check DCs


Naeris Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear blue clothing when he does not wear armor, and carries sickles. His red hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A deeply religious man he believes everything happens for a reason. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Sold as a small child to a wizard, Naeris was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is compelled to act according to his religious beliefs; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Insomniac, Insane. Bonds: Religious, Criminal record, Mentor. Occupation: Junk Dealer

Voice: Soft and melodious

Attributes [hide]

Naeris Arnuanna, Male Elf Ranger 1
Medium (4'10") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)12 (+1) 11 (+0)10 (+0)
Skills History +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 800 sp.


Social Check DCs


Flask On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Masseuse, and he perpetually has his kukri ready. His orange fur is lengthy and is close to two feet long. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a criminal king-pin and mafia family Over the years he perfected his riding and shooting skills. He has since lost track of the people in his past.

Motivation: Regain custody of his son; and seeks redemption

Ideals: Fighting. Flaws: Addict, Racist. Bonds: Family, Criminal record, Nature. Occupation: Masseuse

Voice: Can't modulate volume

Attributes [hide]

Flask On the Mountaintop, Male Tabaxi Sorcerer 2
Medium (5'8") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)9 (-1) 15 (+2)5 (-3)
Skills Deception -1, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Diesa Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is very fat, and wears just a brown suit. Her golden hair is slicked back into a classic pompadour. She has a tattooed face.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. The war was a terrible time for her, and Diesa does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: The child of southern immigrants she idolized her mother. A few years later when the west was not economically sound they moved to her current location. She left for the south, certain she would find work there.

Motivation: She loathes her own lifestyle; and she wants nothing more than to rejoin the army

Ideals: Impeccable. Flaws: Ugly, Depressed. Bonds: Military, Immigrant. Occupation: Engraver

Voice: Soft and melodious

Attributes [hide]

Diesa Stoutale, Female Dwarf Rogue 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 12 (+1)11 (+0) 14 (+2)8 (-1)
Skills Athletics +0, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple +4

Possessions: 180 gp. Brass mug with jade inlays (200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp).


Social Check DCs

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